It really is their last halo game because 343 studios is taking over halo as an IP altogether. And they're working on future halos. Not to mention Bungie said they are working on their new IP.
it's only games that are currently out. They are doing the future titles in another article.
glad I kept my gameinformer subscription.
"I Love Watching Nintendo Get Kicked In the Balls"
LMAO
Expecting to be engaged in the story of an arcade game is a little too much to ask for. But good review overall.
here's hoping.
Mgs2 was a disappointment to me because of all the melodrama involved. Otacon cried like a baby for a half an hour straight when his sister died. Not to mention there was an insane amount of backtracking to disarm one bomb here, another bomb on the other side of the oil rig and the ending was a cliffhanger. It's my least favorite of the mgs series.
gamepot pulls and ign and gives the award to a game that got a 9 when 3 others got a 9.5.
the main thing disappointing about killzone 2 was the controls. The turning speed and aiming down the sights speed was horrendous. I'm not going to get into "realism", but that was a big problem.
I agree with pretty much everything in the article. good read.
they did that last year with fallout 3.
If you don't want it spoiled *gasp* don't watch it.
yeah since when does hiphopgamer "confirm" anything. They just speculate and flaimbait.
The music was just amazing. Marty is one of the best composers ever.
happy to contribute my 30 soldier kills as a demo.
I like this update. Spying has been so easy with all the fail-soldiers and fail-demos not watching their back. Not to mention less pyros and scouts on the field:)
knowing microsoft, they are going to advertise the hell out of it. The sales will be huge if they bundle it with the console.
The title should have read, "five games halo reach will beat in 2010"
But not so cool for 360 gamers since they had to pay for all those accessories...
They're not perks. They're like a special ability weapon that you can pick up and drop. With Parks, you have to assign them before your player spawns.