Josh Matthews: "Ultimately the game lacks the depth of the original or any of the modern imitators, but that’s OK. The whole experience is really well constructed and easy to play for people who aren’t super into the management side of it. Despite trying to poke holes in it my main complaints are technical and depth-based. Another area of concern is that the replayability is seriously reduced because of a lackluster story and stunted strategy possibilities. Other than that it is its own beast and good fun."
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.
You just have to simply hate the genre to give it that low of a score.
i dont want to be extracted, but good to know - maybe i will buy it for about 10 pounds, used. still it is worth a try the two sides fan production...