As with most audio-visual mediums, video gaming sound suffers from a lack of attention in its production, its reproduction, and in media reviews. As such, many gamers are experiencing their games with fabulous visuals but average or below average sound. However, this can be remedied. This exclusive two part feature from NextGEN Gamers' resident audio engineer, Dylan "Fuchal" Young, will attempt to guide you through the setup of your sound system not only for gaming, but also for music and DVD enjoyment. So whether you are a PC gamer or a console gamer, whether you have a 10.2 surround system or a pair of stereo headphones, NextGEN Gamers hopes to broaden not only your soundscape but also your future gaming experiences.
2025 cloud gaming trends are looking good, but it’s not all smooth yet. We break down what’s working, what’s not, and what comes next.
As someone who has been gaming nearly as long as gaming has been around (since the early 70's), you'd think I'd be against this. Having grown up with all the major platforms and the whole notion of physical ownership... but I'm not. i embrace this as it is a revolutionary convenience. And one i know for a fact many (especially here) have not even given the fair chance to use. I get it... i was there too. But now i have a new outlook on it. It really is a hell of an option if you just want to play with no commitments. By no means am i saying this should replace traditional gaming, its an option. And one that people should look at optimistically as a way to compliment traditional gaming. There is room for both to thrive.
I tend to use streaming on new games in GamePass. To see if I like the game. If I do, I'll download it for a better experience. It's so convenient & useful.
AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.
AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.
I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.
Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.
Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.
Multiplatform software and hardware 'Xbox/AMD APU'.
Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision
The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?
Nintendo Switch 2 stick drift is already an issue, but accessory makers are already working on magnetic joysticks.
I've never had stick drift in any controller I've ever owned. All my joycons (3 sets) from my Switch are perfectly fine. My Switch 2 ones are good. Never had a dualshock / dualsense have it (did have a dualshock get a stuck trigger once). Even my Valve Index controllers which were notorious for drift were fine for me.
The tech is already there. I had a couple of my PS5 controllers modded with Hall Effect modules and they work great. They should come standard with them these days but they don’t.
Cheap, frictionless sensors ALREADY exist. Why are they "working hard to combat stick drift"? Stick drift should be a thing of the past at this point. The technology is here...NOW. It has been...for YEARS! Why is stick drift even still spoken about? It shouldn't exist!
WD 40 if it's shagg.d anyway why not ? I ordered a new ps5 pad after Helldivers 2 and POE 2 became unplayable due to drift but in the meantime I fired a bit of WD on my balls just below my stick rotated in a clockwise fashion massaging it in so to speak and also did the pin reset thingy and all clean no drift and hit that cancel purchase button like I meant it
Honestly I’ve used my original Switch JoyCons and Pro Controller since launch and only in the last year did I see drift start to show up on one of my JoyCons. I’m sure it happens depending on how much and how firm the joystick is used, but it seems like a minor issue that goes with wear and tear after thousands of hours of play. I wish there had been Hall Effect sticks on Switch 2 just so there’s one less thing to worry about, but I’m not really concerned about it.
I can tell you that audio quality is one of the most lacking areas in our market today......but as Sony sadly proved with the failure of Super Audio CD's.....THE MASS MARKET CANT DISTINGUISH THE QUALITY OF THEIR AUDIO......SO CHOPPED UP AND COMPRESSED MP3'S WILL CONTINUE TO SUFFICE FOR THEM
even a cheap 5.1 surround sound all in one system dramatically changes the way you think of movies and games. with systems ranging from a £100 its well worth an upgrade.
Where is this part 2 they speak of? I enjoyed reading part 1, alot of stuff I already know, but a good read none the less. The sound my setup puts out makes everything else look doofy. I have a cheap Sony "Theater in a Box" hooked up to my PS3 and PC. The PS3 makes my 5.1 setup really sing. Whether I'm listening to MP3s, watching the latest DVD/BluRay, exploding asteroids in Super Stardust HD, whizzing by people in Burnout: Paradise, or capping terrorist in COD4, my simple and cheap setup makes every sound that more enjoyable.
Best advice for purchasing and setting up your own sound system, invest knowledge, not money. Take the time to learn the ins and outs of audio tech, its worth it twenty fold.
Cheers to the Audio engineer on Nextgen gamers. I clicked on the link at the bottom of the story and was able to ask a question regarding my set up. I had an answer in 10 minutes!
Looking forward to the second part guys.