ChronoJoe writes: "Sadly, this appears to be kind of true. So far all that’s been showcased for SSX Deadly Descents has been what’s know as asynchronous multiplayer, and it’s debatable if this is truly multiplayer at all. Asynchronous multiplayer is basically multiplayer, but where the competition isn’t racing at the same time as you."
The SSX series is one of the most iconic sports franchises in gaming history, but which one of the games is the best?
All of them are great put ssx 3 was my favorite. We definitely need another ssx asap
Chris writes:
"Arcade sports games are among the most compelling you can play, but many of the best have fallen by the wayside. Here's a bunch that should make a comeback."
Dear nintendo,
Please give me mario strikers again. I will do anything for it.
Love,
Me
Cultured Vultures: This list of what we'd love to see from EA at E3 2018 is a bit more "hopeful" than most, but stick with it.
Dead slace please.. Then again no i don't want a GAAS deadspace... Please sell thsi ip to sonyand we'll see wonders!!!
I honestly don't care. I'm in it for the SP mainly. This is also a smart move by EA. Diect competitive MP opens up issues like cheating lag, and errors. How stupid would it be if a race ended due to someones connection timing out?
It's MP that made this game fun. No split-screen was my first biggest problem, then I here some ambiguity regarding the traditional MP. The SP with Ridernet sounds really interesting, but why sacrifice traditional online and offline MP, a staple of the franchise? It's risky, and it definitely makes longtime fans upset.
I ultimately decided to bench SSX in favor of Twisted Metal because of this.
I still will be getting it.
Hey everyone there is multiplayer that is not facing a persons ghost, hope the video helps you with your no actual multiplayer problem
SSX is single player who cares about MP. As long as it is jam packed with single player content like other SSX games than no one should care.