Kinect Star Wars failed to improve on 2010's embarrassing E3 showcase at this year's expo. So much so that Wired are calling their hands-on a 'train wreck'. Unfair? Kapow Games doesn't think so.
In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.
eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.
Pure Xbox writes: "Microsoft has appointed Alan Hartman as the new Head of Xbox Game Studios. If you're not familiar with Hartman, he's been part of Forza Motorsport team at Turn 10 Studios since 2005.
Over the past couple of years he's led as Corporate Vice President of Forza and Fable, and before this was the Forza Studio Head at Turn 10."
Seems like a solid choice considering Forza and FH have been the only high quality studio, consistently for Microsoft.
What a nice reward for the latest Forza, which is probably the most mediocre of the lot so far.
Still think Rod Fergusson would have been a good shout. He's got a track record of fixing stuff and I assume he's still at Blizzard.
Not heard of this guy but I feel like anyone is better than Matt Booty
I thought Dan Greenawalt was head of Turn10 though (although I noticed he didn't do the on stage stuff at e3 this year). Is he not there anymore?
Thank you, thank you, thank you!!! This is the best news I've heard since the last piece of xbox news!
Go team xbox! Xbox will rule the world!
He's over overlooked The Forza games which have been consistently good through our the years. Hopefully he has the same eye for quality for the rest if the studios going forward.
Kinect Star Wars, a groundbreaking game released in April 2012 for the Xbox 360, utilized the Kinect motion-sensing peripheral to plunge players into the heart of the Star Wars universe.
One of the worst things to happen to Star Wars was it being exclusive to Kinect when PS Move could have been a better version because of "buttons" per Kevin with better tracking. And the controller looking like a light saber hilt. Or, had an actual light saber game similar to the dojo in Vader Immortal.
But the miming lies on the Microsoft E3 stage was icing on the cake of this garage. Wasn't even live gameplay. Just bad acting. Nothing ground breaking about this travesty.
It looks terrible, really bad, imagine a Move Star Wars game! That would be good.
Day one for me good or bad im in.
No surprise really. The footage shown at E3 looked pretty bad.
yeah it looks awful and IMO Move would be way better its not like you can' do force with the move controller.
To me the rail part of the game is just so off putting, using a flashlight a windowless room so no one can see you is better
What a waste... should have been put on Move! I mean come on, it was made for these types of games.... and guess what?!?! It wouldn't be on rails either!
What was LucasArts thinking?