So, you want to be a game designer?
It's a lot easier to become one these days. Not that there isn't a lot of hard work to be done, of course.
While the simple desire to become a professional game designer is vital, it's not the primary thing that an aspiring developer needs to have. At least, that's what Jason VandenBerghe says. And he should know. After all, he's the Creative Director for Ubisoft and has 16 years of industry experience.
Tekken Producer Katsuhiro Harada talks with For Honor Creative Director Jason Vandenberghe about the new game by Ubisoft.
Knights, Samurai and Vikings do battle in Ubisoft's anticipated medieval action game.
The Red Steel 1 and 2 director? No wonder there's no Switch port (grudge is in effect it seems).
AWESOME NEWS OF THE DAY:
Sadie . I agree that Rosa `s comment is cool... on Friday I got a
great Toyota from having made $4558 this - 5 weeks past and would you believe, 10-k last-month . it's by-far the most comfortable job Ives ever had . I started this five months/ago and right away began to bring home minimum $83.... check here per hour<<<<<------ ----->>>>> josky2day.com
What is it like to become a killer for good? We Write Things found out when speaking with For Honor's creative director Jason Vandenberghe.
I was interested in this game but after hearing that its always online ill pass.
Can't wait for this I've been looking forward to playing it again after i had a go of the alpha.
I just wana see how deep the mechanics can be, being given this is a Ubisoft game. The combat system looks great just don't know how the game will run if it's peer to peer. I question this as well.
Finally, some actual GOOD information about this stuff.