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270°

DICE 2011 - Killzone 3 Move Gameplay

Chris M. Arnone spends some quality time playing Killzone 3 with a Playstation Move controller.

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Lame
They played it for 10 minutes at an event. You're not going to master it in 10 minutes, especially if you don't do anything with the settings to fit your personal preferences.
HolyOrangeCows4830d ago WhoDisagree(0)Agree(1)
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Community4830d ago
gravemaker4830d ago

completed the game with move...it's super awesome, smooth and easy! Dualshock is thing of the past in shooters for me now.

RedDead4830d ago ShowReplies(5)
bmw694830d ago

Looks like it takes a hell of a lot of getting used to...

Boody-Bandit4830d ago (Edited 4830d ago )

Talk in the 3rd person much?

99% of your submissions are from VGChartz and it's the same with most of your post on N4G. You are either defending their articles, opinions and sales tracking whle making back handing comments about anything Sony related.

You don't have to be smarted than a 5th grader to know your intentions.

diehardgamer10004830d ago

do u happen to knw who submitted this article? u trying too hard to be clever

HolyOrangeCows4830d ago (Edited 4830d ago )

LOL, you trolls made a headline to scare people away from the Sharpshooter. How sad. You spend a few minutes with it at an event and you expect to master it? Ridiculous.

I've read/heard absolutely nothing but praise with how well the Sharpshooter works with Killzone 3.

Update:
LOL, how cute. A stealth edit. Now the title suggests no wrong doing/trolling and the description to the article/video suggests something quite positive is to be said about the Move. Stealth edit to troll even deeper and more deviously? Wow. And overall, it suggests that they never made ridiculous judgments from playing it for ten minutes.

Knushwood Butt4830d ago

vgchrtz must be losing hits... Still, the site's owner trying to boost interest by posting flamebait is totally expected.

The irony is, the same kind of flamebait would get you banned from their forums in an instant.

I think Kotaku has more credibility, and that's saying something.

One of the worst gaming sites around.

+ Show (1) more replyLast reply 4830d ago
MeanOldman4830d ago

think about this.

1 vgchartz is a known ps3 hate site. they underestimate ps3 sales worldwide every time.

2 every site that has had a chance wit the sharpshooter has loved it. this dude is incompetent or just a liar on purpose.

Graey4830d ago

Does anyone know why VG hates Sony so much. I'm not saying they do I'm just asking why the reason people say that they do.

Legion4830d ago

The popular theory is that VG numbers do not live up to expectations of fans, thus the idea that their analysis must be bias.

It works both ways though. If a site produces interest in a product that you favor then you are likely to support it.

Similar to N4G, if you give consistant banter towards one side of a discussion then you will be seen as a fanboy. If you don't balance the banter then the opposing faction will bubble pop your reply capabilities.

It's all a game... just a game that has poor graphics and sad story line.

Redempteur4830d ago (Edited 4830d ago )

Played the beta and the demo with move .. i just can't play without it at FPS on consoles now ...

Precision , freedom , speed ..everything's there ...and you can even tweak it to get even better at it ..

sarshelyam4830d ago

Seriously! These "Move is too hard" articles only make it obvious that the editor hasn't played it, or hasn't calibrated it correctly. It's a precision beast!

clrlite4830d ago (Edited 4830d ago )

Yes, and very difficult according to whom? I heard the Move was difficult to play with and then I posted this artcle...
http://n4g.com/news/699819/...

LOL, I took a chance and watched the video. The guy even explained how he had to play with opposite hands because he is left handed. MISLEADING HEADLINE!

monkpunk14830d ago

its his first time! how can you call this "quality time?" it took me a few run throughs to start to get used to it.... i'm still on the fence about it but i will have a run through with the move when the game lands. if nothing else just to experience something new in shooters.

+ Show (2) more repliesLast reply 4830d ago
Kreyg4830d ago

I played it with the move yesterday and it was surprisingly good.

crazyclown4830d ago (Edited 4830d ago )

how can someone disagree with you here? I do not understand how someone can disagree with his experience - can someone explain? Were they there when he experienced it?

too many trolls here with no lives

Kreyg4830d ago

Yeah, it happens dude. Killzone 3 is fucking awesome though I'll say that much.

Legion4830d ago

I am assuming that they are disagreeing with his suggestion that move is good. Not his experience, just his report of the experience. Similar to the article which THEIR experience was in direct conflict with Kreyg. They didn't have to be there to experience it with him... they just had to agree or disagree with his opinion on move being good.

Do you see how people can disagree now? To call people trolls because they don't agree with your opinion is futile.

Chaostar4830d ago

There's a learning curve definitely, took me around 2-3 hours to become as proficient with Move as I am with the DS3 but it didn't stop there. After another hour or so I was becoming even better and, not only that, I was enjoying myself a lot more than I would have using a regular controller.

Move is really worth the effort, keep in mind nothing worth doing is easy.

xYLeinen4830d ago

Kinda glad you wrote that.

Shows that move can be used as a hardcore device and you need to "learn" how to play with it efficiently and become good.

Raf1k14830d ago

I can see myself getting the hang of using Move without too much trouble.
The problem I see with the sharpshooter is that you're likely to think about pointing and shooting the way you would in an on rails arcade shooter instead of using move more like a mouse.

Denethor_II4830d ago

You'd be surprised at how many people will give up instantly if they're not good at somthing immediately. I think the success of games like CoD and Halo are a testiment this fact.

Graey4830d ago

You know. There should be an article on how to set the controller up and the various tweaks one could make for it. Seems to me that the Move is actually quite good, but its just the learning curve that people have trouble with.

Personally It was a b!tch learning the move on MAG. But after a bit I started to become...not so much better as I suck at MAG period. But I did feel a freedom not present on a pad.

Its like I have an actual gun in my hand and that feeling I think is what makes it easier. Your transitioning to just pressing the button to actually moving and pressing the button. So your going from a minimal effort, to a medium to high effort depending on your stance and if your incorporating the move along with the sharpshooter.

Joni-Ice4830d ago

@ Graey....There is a website to show how to setup and use move, its called iwaggle3d.com. I recommend this site for learning to use Move.

Graey4830d ago (Edited 4830d ago )

@ Joni

Thanks for the info I'm going to check that out.

update...damn man thanks a bunch, this website will help out a lot.

V/R

nix4830d ago

it suddenly becomes intuitive after a while. it's really great.

+ Show (2) more repliesLast reply 4830d ago
DJMarty4830d ago

Like everything ther is a learning curve, practice makes perfect.

Pedobear Rocks4830d ago

It isn't 'very difficult' to play KZ3 with it. It is 'very difficult' to get used to a new input device...once you do it is 'very awesome' to play KZ3 with it.

sarshelyam4830d ago

Well said, bubs and an agree for you Pedobear!

Graey4830d ago

Ha ha...man every time I see your posts it reminds me of that episode of "Robot Chicken" where the snuggle soft laundry bear is getting...uh "hugged" by the guy trying to wash his clothes. Brings me to tears (laughing so hard) every single time.

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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Community370d ago
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RaidenBlack370d ago
SullysCigar370d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor370d ago

Can’t wait for their next franchise

SullysCigar370d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg370d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149370d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138370d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim370d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC370d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138370d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle370d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76370d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

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REDGUM370d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730370d ago (Edited 370d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger370d ago

thank you fps lover, I'm with you

talocaca370d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy370d ago (Edited 370d ago )

Kinda wish they move on from Horizon tbh.

potatoseal370d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright370d ago

There were rumours that they were working on a Socom reboot.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

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350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

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Community975d ago
SullysCigar974d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal974d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein974d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k974d ago (Edited 974d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH975d ago

It failed because it sucked plain and simple.

LOGICWINS975d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH975d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721975d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever974d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar974d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

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LordoftheCritics975d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH975d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos974d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils974d ago

Kinect should be kept as media interactive features.

LordoftheCritics975d ago (Edited 975d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

975d ago
SPEAKxTHExTRUTH975d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein974d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr975d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721975d ago

Wait you can play Dead Space with the Move?? I need it

Orchard975d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb975d ago (Edited 975d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH975d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever974d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr974d ago (Edited 974d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 974d ago
Vanfernal975d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH974d ago (Edited 974d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal974d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH974d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin974d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

974d ago
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Godmars290975d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo974d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC974d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy975d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa975d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins975d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos974d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

974d ago Replies(2)
yeahokwhatever974d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC975d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever974d ago

There were plenty of games and I'm glad that not every game became a Move game.

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