More than a decade ago, technology on earth was simple. We were but simple folk, happy and satisfied enough with transistor radio, cassette tapes, VHS, Windows 3.1, and wooden-boxed televisions. Landline telephones, snail mail, telegram, and payphones were our simple means of long distance communication. Mobile phones were still in development, and the internet was still a term farfetched for about 90% of the population. For us gamers, our passion was confined in the likes of Doom, Super Mario Bros and Pac-man. The idea of a multi-user connectivity might have been either an insane thought or a far-off dream, but it was considered the penultimate challenge for the gaming industry back then.