June NPD videogame software sales in the US were up 15-20 percent over the same month last year, Lazard Capital Markets forecast today.
Analyst Colin Sebastian's prediction is above the consensus expectation of a 5-10 percent increase in sales.
His forecast for growth comes despite a tough comparison from THQ's top-seller Cars and the PS2 version of Grand Theft Auto: Liberty City Stories from Take-Two. Both games launched in June of last year.
On an individual publisher basis, EA sell-through is expected to be down 15-20 percent and THQ down 50 percent. Activision sell-through, however, is expected to have doubled over last year thanks to Transformers and catalog titles Spider-Man III and Guitar Hero II.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
"The best games of the year and the creative teams behind them were in the spotlight at the grand award ceremony of the German Computer Game Award 2024." - German Computer Game Awards.