Eurogamer writes: "Japanese films have used raven-haired children to scare us senseless for years, but it wasn't until Monolith's F.E.A.R. that a similar approach was used in a first-person shooter. The result was a psychologically creepy game that had a considerable impact. And predictably, that meant sequels.
F.E.A.R. 2 told the same story of spooky girl Alma from a different perspective. And now there's F.E.A.R. 3. This will be overseen by Monolith but developed by Day 1. And the story this time involves Alma's children Paxton Fettel and Point Man, who have super powers and will need work together in co-op.
Jumbled or genius? We sit Day 1 senior producer Dan Hay down for a chat, keeping the doors and windows open just in case he's a bit spooky."