First-Person Shooters are a dime a dozen nowadays and it’s a struggle to really find one that stands out and separates itself from the genre. This can be a double-edged sword, as a FPS that brings something new to the table can often unintentionally have that new thing staying at the table forever. But what if that game managed to capture a concept so well that not even its successors could manage to tap into its perfect blend of creative design? Let’s say they decided to mix genres: ones that had been mixed before, but managed to do something that hadn’t been done before. Could it be possible that a studio managed to make a sort of lightning in a bottle for FPS’s, something so good that there may not be anything quite like it for over a decade after it came out? Well, that DID happen, and that game’s name was F.E.A.R. First Encounter Assault Recon.