Eurogamer writes: "Japanese films have used raven-haired children to scare us senseless for years, but it wasn't until Monolith's F.E.A.R. that a similar approach was used in a first-person shooter. The result was a psychologically creepy game that had a considerable impact. And predictably, that meant sequels.
F.E.A.R. 2 told the same story of spooky girl Alma from a different perspective. And now there's F.E.A.R. 3. This will be overseen by Monolith but developed by Day 1. And the story this time involves Alma's children Paxton Fettel and Point Man, who have super powers and will need work together in co-op.
Jumbled or genius? We sit Day 1 senior producer Dan Hay down for a chat, keeping the doors and windows open just in case he's a bit spooky."
DualShockers Writes "F.E.A.R. 3 (or F.3.A.R. if you’re a marketing executive) isn’t a great singleplayer game. It’s fine, competent even, but Day One Studios had an unenviable task in trying to wrap up Monolith’s F.E.A.R. series. With two timelines and two highly different styles of horror attempted in its wake, F.E.A.R. 3, well, it tries its best."
F.E.A.R. 3 wasn't even really a horror game when it came to the campaign. It was a good action game, but lost just about all of its horror roots along the way.
There have plenty of great horror games, but others haven't been so lucky as to stick around. They deserve to get a new lease on life.
That was probably the first time ever that I saw Castlevania in a list of horror games.
ps: Be warned, you have to click a lot to see every game in the list. I stopped after the 4th time.
What is divergent co-op and how could more games benefit from it?