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240°

Enslaved dev lacked belief in PS3's Heavenly Sword

Cambridge based studio Ninja Theory says it has found a new self-belief after a difficult period developing its previous title, Heavenly Sword.

In an interview with Develop, Ninja Theory creative director Tameem Antoniades said “there is a confidence about Enslaved that wasn’t there when we started Heavenly Sword.”

A PS3 exclusive title, Heavenly Sword was destined as a launch title for Sony’s powerful flagship console. According to Antoniades, it meant that Ninja Theory couldn’t avoid the typically tumultuous period that affects developers working on games for a new console release.

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SiteBot5082d ago
TheHater5082d ago

“Unreal has excellent artists and design tools so we can start building the game from day one, which meant we can make a longer game, a bigger game and a far more complex game with a lot more variety in it,”
^^^^^^^^^^^^^^^^^ahahahahhaha hahahahahhahah^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^

That said, I absolutely love Heavenly Sword

chrisnick5082d ago

i think sony should get one of the other 1st parties to pick this up and give us a sequel..it might be a stretch but i would love if Sony Santa Monica or one of the primarily psp dev teams or ..hell...even give GG a swing at it, that would be epic.

boodybandit5082d ago (Edited 5082d ago )

I would love to see Santa Monica take Heavenly Sword over!
Although I'm not a huge fan of one developer takes on anothers work? I have no doubts that it would be something special if SM took the reins of Heavenly Sword.

What would Ninja Theory say then if a company like SM did take over HS and create a significantly better title? I would love to see those interviews / articles.

Shaman5082d ago

I suppose you have never worked on UE3(you have free version for non comercial use,UDK)?

UE3 is AMAZINGLY versatile,you can build your level from stretch in like one hour,you dont have to change a code or interface or anything since it is VERY user friendly and all is practically ready out of the box.Epic gives great support and help to people who license the engine and its not expensive one.

The devs with has budget,great programmers and artists and of course time,they will build their own engine and toolset,which suite their need but for anyone wanting the game fast,efficient and looking good they will go with UE3,its actually very good engine.

Pennywise5082d ago

Shaman, UE3 is so played out. All the games are clunky(not developed by Epic)and basically have the same feel to them with shiny graphics. I just don't like the look or feel of it.

dgroundwater5082d ago

Mirror's Edge, Batman AA, Splinter Cell, R6:V...

All of these have unique graphical styles and very responsive controls. Lack of ingenuity by the licensees is not the fault of the game engine.

Ju5082d ago

^^ True that. Lately, a couple of beautiful games released on UE3. However, it doesn't push boundaries. UE3 for the PS3 still lacks advanced AA, for example. And possible will never get it.

JoySticksFTW5082d ago

Crying a$$ dude...

I don't here the other launch title debs whining half as much

I love HS but these guys get on my nerves

tinybigman5082d ago

Heavenly Sword engine for this game.

Darrius Cole5082d ago

No this generation has used UE3 and come close to Heavenly Sword. Moreover, PS3 exclusives are all-around better than the multi-plats that use the UE3.

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facelike5082d ago

We're looking for publicity, and we'll use our past game and fanboy wars to build hype for our products.

As E3 approaches, we will surly say more controversial statements that can be construed as hate toward the PS3 just to garner support. Don't worry, the game will be good and will be equal on both platforms, but we won't announce that until closer to release date.

Just listen in next week when we will say how Sony demanded us to use quicktime events yet didn't confirm the button layout on the PS3 controller.

BeaArthur5082d ago

Good thing they didn't mention that lack of belief before they released Heavenly Sword.

boodybandit5082d ago (Edited 5082d ago )

Hypocrisy at it's best from Ninja Theory.

This screams ignorance for them to make such statements now.
Nobody had a gun to their head to release Heavenly Sword. I thought HS was a great game although it was short and lacked polish. How is that Sonys fault in any way? Last I checked Ninja Theory was the developer of Heavenly Sword, not Sony.

Although I thoroughly enjoyed HS, I have no interest in any title that spawns from a developer that so cowardly stabs the company in the back that gave them a format for their game.

Raoh5082d ago

eehhh

that's a shame cause i thought heavenly sword was brilliant and i was/am hoping for a long on going series

watch heavenly sword come back strong, their game enslaved not sell well and they will be eating their words in no time

not everyone using the unreal engine has been successful. actually, outside of a few games.. i like what insomniac said, your better off spending the time to create your own engine..

WLPowell5082d ago

At least that's what I read in an old Game Informer. I personally thought Heavenly Sword's engine looked/ran better than UE3. Let's hope this game doesn't turn out to be as bad as certain people hoped to make you believe HS was.

Bodyboarder_VGamer5082d ago (Edited 5082d ago )

Well it didn't run better (too much screen-tearing) but it looked much more unique. Artistically speaking all the games made with UE3 are kinda generic looking. No matter what kind of art style devs use all games made with UE3 have something that makes them look the same.

Just look at Ghostbusters, Batman and GeoW or UT. Last Remnant vs Lost Odyssey

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50°

Mugen Souls Retro Review – Sexy Demon Space Adventure

Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.

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Community1d 11h ago
130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

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Community1d 15h ago
ChasterMies1d 2h ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken22h ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing691d 13h ago

I don’t think anything can compare to 2023

lucasnooker1d 13h ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo1d 13h ago (Edited 1d 13h ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing691d 13h ago (Edited 1d 13h ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos1d 10h ago (Edited 1d 10h ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt1d 1h ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken22h ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

120°

6 Fun Games Where You Actually Play As The Bad Guy

While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.

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Community1d 23h ago
Profchaos1d 19h ago

Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.

It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny

Tacoboto1d 18h ago

Armored Core VI?

Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.

Is something big coming soon to branch the story?

banger881d 18h ago

No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).

ChasterMies1d 8h ago

Trevor in GTA 6 is a sadist and psychopath who dabbles in cannibalism. Should be top of the list. These game “news” sites should hire people that know games.