Gamepro writes: "The term "open-world" is used far too liberally these days. It's used to describe almost any game that allows players to decide their own progression path within a wide-open area. Just Cause 2 is ostensibly an "open-world" game but that's an incredibly ill-fitting description for what is a very linear experience. Yes, you can explore any part of the multi-islanded region that comprises the game world, but the missions in Just Cause 2 are so rigidly structured that the "sandbox" nature of the campaign comes across as nothing more than an obvious attempt to artificially lengthen the heavy-handed storyline."
These are the worst guns in video games. Unlike weapons that are useful and practical, these only take up space in your inventory.
Being a completionist can be fun, but some games are more like chores than fun. Here are the worst games to 100% complete.
The Yakuza Games
Haha, yeah, currently over 100 hours into Yakuza 0. Considering going for 100% and well on the way but may not get there. Cat Fights are a real chore.
Dead rising was the worst one I’ve ever tried. I haven’t tried it with the modern console “rest mode” but the 360 didn’t have that.
Was GTa4 the on where you had to collect a shit ton of pigeons around the map and there was no help in finding them?
One of the more recent games I got a Platinum in was Killzone: Mercenary for Vita. What a crap game, that requires so much terrible grinding.
Awful game, awful experience.
I can vouch for Just Cause 2. It was the reason I quit achievement hunting. 86 hours in, the game bugged on me during one of the last side quests (it failed no matter what I did) and my save file got corrupted. Wiped it off my drive and never looked back.
A look back at some of the most iconic moments of horror from non-horror video games.
Gamepro sucks, this game is great!