100°

Midway's Allison: 93% of New IPs Fail, Reviews Don't Matter

According to Midway senior VP and chief marketing officer Steve Allison, only 7% of the new game-related intellectual properties introduced across the past four years can be considered successful and review scores had no bearing on the sales of those games. "In other words, 93 percent of new IP fails in the marketplace," he explained on N'Gai Croal's Level Up. "So while the 90-plus review scores and armfuls of awards create the perception that titles like Psychonauts, Shadow of the Colossus, Okami and other great pieces of work were big successes...they were big financial disappointments and money losers."

"The truth is that there is no correlation between review scores and commercial success," Allison wrote in a followup entry. "If there were, 'great' games Beyond Good & Evil, Ico, Okami, Psychonauts, Shadow of the Colossus, Freedom Fighters, Prey and Midway's own Psi-Ops would all have been multi-million unit sellers. The aforementioned games are all games that average review scores of nearly 90 percent out of 100, some even higher. The reality is none has sold more than 300,000 units at full price in the U.S. and a couple of these less than 250,000 units lifetime even with bargain pricing."

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Pheneus6195d ago

they listed most of my favorite third party console games.

kornbeaner6195d ago

I agree totally with the article. matter fact this year alone, up to 95% of the money made in the industry will be from squeals.

In a way it's a good thing because at one point all of these games were new IP's so at one point we were willing to try somthing new.

But by now alot of these games don't really expand on anything except for giving you more of what you bought it for, say 4 years ago.

We should learn on how to expand on horizon's a little more.

I'm pretty sure we have all bought at least one game from the list
but we should try harder before all we have to buy is a bunch of cookie-cutter games and then nobody wins but the publishers.

DirtyRat6195d ago

I htink this article is skewed slightly...it's not just the current IPs which make money, that is complete rubbish, its the TOP MARKETED games which make money i.e. those which get loads of coverage and hype.

E.g. I doubt Oblivion was a failure...it didn't just get good reviews it got loads of marketing too.
Bioshock and Mass effect are two games I am really looking forward too and both are original IPs...the hype machine has been working for them well and I doubt they will fail.

I do agree however that the game design and marketing needs to court the casual game market if new IP is to succeed, and I think some of the games mentioned were not marketed nearly enough by the publisher.

Hayabusa 1176195d ago (Edited 6195d ago )

Oblivion isn't an original IP: it's the forth game in the Elder Scrolls series. Yet I hadn't played any of the original games when I brought it. Bioshock is also based on an old IP: System Shock, and System shock 2, and although I haven't played either one of them, I'm going to buy it. Mass Effect, on the other hand, is an original IP, but I'll be buying it based on my experience of other Bioware games (having said that though, I'd probably still buy it based on what I know of the game).

Generally though, I agree that's it hype and marketing that determine what new IPs sell. Don't forget as well, all the sequels that sell are sequels of original IP that have already sold. Halo 3 will sell, and so did the original Halo.

I do think however that Magazines reviews tend to be spot on (at least the magazines I read) so yeah, I DO go buy magazine reviews.

6195d ago
Phantom_Lee6195d ago

it sickens me that games like Spider-man 3 can out sell games like Shadow of the Colossus...

it should be a crime!!!

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110°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

thorstein6h ago

Shouldn't be allowed in any field.

Inverno2h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k41h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson45m ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu1h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson46m ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -

70°

The INDIE Live Expo 2024 event is to feature over 100 game titles

INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.

90°

German Computer Game Awards 2024 has just announced its winners

"The best games of the year and the creative teams behind them were in the spotlight at the grand award ceremony of the German Computer Game Award 2024." - German Computer Game Awards.

anast5d ago

BG3 has won everything possible. It's insane.

TGG_overlord4d ago

That's right, well, BG3 deserved it imo.

anast4d ago

It's definitely a game of the generation if not all time.

InUrFoxHole4d ago

Sure buddy... You're trying to tell me it has a deeper story than goat 🐐 simulator 4000?!?!?. I wanna give bg3 a shot but my brain is burnt out on long games