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It's the Renaissance, Only Better

Kyle Gabler is one-half of 2D Boy, the development studio behind World of Goo, which snagged an award for outstanding game design at the Interactive Achievement Awards during the DICE Summit this week.

It's funny because a few years ago Gabler volunteered at DICE--handing out T-shirts and making sure people didn't sneak into the show--and now he's taking the podium to talk about the indie spirit in front of an audience comprised of the likes of Todd Howard, Cliff Bleszinski and Rob Pardo.

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