Digital Foundry: "We're looking at Xbox first, with a small PS5 preview - the Microsoft console has received a perf-boosting patch that has yet to arrive on the Sony machine. Still, the Oblivion Remaster is a delight to look at compared to the 2006 original - with Unreal Engine 5's features getting a great workout through lumen GI and reflections. However, it's also clear that Xbox Series X and S each struggle with the game's open world nature, with hitches affecting play. A new patch version 0.411.141.0 (233550) released on Friday 25th April to improve matters, and it salvages some performance for Series X's 60fps mode - but it's still not good enough. "
"It really happened! The Elder Scrolls IV: Oblivion Remastered has been released! Developed by Bethesda Game Studios and Virtuos, it is available right now for PC, Xbox Series X|S, and PS5. The base game includes all of the old DLCs that are available for the original version of the game. However, there is also a Digital Deluxe Edition that features quests for new armour and weapons, as well as a digital artbook and the game’s soundtrack!" Charlie @ Thumb Culture
Oblivion Remastered shows how Bethesda once embraced discomfort in game design, forcing players to adapt rather than guiding them every step.
The Outerhaven says: The Elder Scrolls IV: Oblivion Remastered looks fantastic, but that doesn’t make it a remake. Here's why the distinction matters for gamers and developers.
Just like how, RE2 was/is regarded as a Remake benchmark (FF7 is a more ambitious project) and later that became SH2 ... Oblivion should be the new Remaster benchmark (although Nightdive's multitude of Remaster efforts should also be commendable) ... previously held by CoD4 Remaster and recently Dead Rising Remaster
Other notable mentions : Remasters : Halo and Gears Anniversaries, Tomb Raiders, MediEvil etc
Remakes : Mafia 1, Demon Souls, Dead Space, Ninja Gaiden 2, Persona 3 Reload, Spyro Reignited etc
Why does the naming matter at all? Let's all just be glad its a better version of oblivion than what initially released all those years ago. Getting caught up in a moniker is not the hill anyone should die on.
It’s not a full remake but it’s plenty good enough. I just hope for a physical copy!
It's the cheapest possible touch up job by a lot of people that struggled using the engine. It still needs a lot of work.
Before this on SX, I was playing the 360 version with fps boost. I'd say this I a nice upgrade overall.
UE5 runs like ass on every platform.
hitches affecting play this is the same on all platforms - it is actually holding 60 FPS nice in performance mode... not a representative headline...
Bethesda's rpg games always did get a free pass from reviewers when it came to their technical short comings, seems nowt has changed in this regard even when development is handed off to a 3rd party.
It's bad. Too bad really. They had a chance to do something special. The talent just isn't there anymore.