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80°

Paid Mods Aren't Inherently Bad, But Do We Trust Bethesda With Them?

Everyone should be allowed to monetise mods if they wish, but should Bethesda control them?

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Community165d ago
Einhander1972165d ago

Yes they are bad, and most of the biggest mod developers were against the idea when Steam and Bethesda tried to pull this crap in the past. Of course they did it anyway by bypassing Steam.

The basic thing here is that this isn't about modders getting paid it's about Bethesda and Microsoft getting paid.

If they cared about the modders they would add a donation system (which again was what the modders themselves wanted and Nexus mods has) and the vast majority of the money would go to the modders with the platform holders just taking a small cut to pay for the CC processing and other fees.

That is not what this will be though.

Terry_B165d ago

Paid Mods are really bad. Just like dualshockers after it was sold. The old staff there did a great job.

Crows90165d ago

Paid mods are inherently bad. What a stupid thing to say.

isarai165d ago

No you can't trust them, the fact that they are even there proves that.

Mods are free because the modders want them that way, they are passion projects meant to be a format of a fan community. It's always been this way, and modders fight to keep it that way. If money comes into the equation it's through donations, if Bethesda was really doing this for the modders they would give you links to donate to the modders.

This is just them making money off of other people's work.

Inverno165d ago

No we shouldn't trust a corporation and let them profit off content that's made for free, by a loving, passionate fanbase, even if they made the game initially. Their fan base keep these games alive and selling for years, they already profit from its continuous sales. Part of what makes modding so great is that the community keeps itself afloat by either donations, or by contributing to the mod making process. One of the few things where greed is put aside for passion, and when someone comes into the scene with a paid mod or subscription, the community just comes together and makes something better for free. That's why it works.

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60°

QubicGames' "20 for 20 Anniversary Bundle" is now available for PC via Steam

"To celebrate its 20th anniversary, QubicGames is bringing a curated collection of its top titles on Steam. As a launch gift to players, there is even a "20 for 20 - Anniversary Bundle" that will be heavily discounted to allow gamers to purchase their favorite titles at irresistible prices. Players who purchase the entire bundle at once will pay less than $20!" - QubicGames.

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60°

Take-Two CEO on GTA VI release, upswing in mobile gaming

Take-Two Interactive CEO Strauss Zelnick joins 'Money Movers' to discuss the company's quarterly earnings results, how confident Zelnick is in the guidance for fall 2025, and much more.

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150°

Nintendo Has Acquired Shiver Entertainment From Embracer Group

Nintendo Has Acquired Shiver Entertainment From Embracer Group

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Profchaos19h ago

Great news it shows that Nintendo intends to continue developing ports of AAA games to its next gen platform

H912h ago

Buying studios from embracer now is a great deal, they must be dirt cheap at this point, Nintendo is a opportunist, they wait until someone fall so they get their best deal

OtterX6h ago

That is some serious brain gymnastics you have going on there. 🤔

H93h ago

I didn't do any gymnastics I can assure you, honestly I don't know why you think that, not hating I seriously don't see why you think that

ZeekQuattro1h ago

Yeah I don't know where that came from. It's rare for Nintendo to flat out aquire studios. Guess they were trying to be edgy but why flex on this studio. 🤣

banger8812h ago

I hope someone buys Piranha Bytes, their future isn't looking good right now. I love their RPGs, they're janky as f***, but they have heart and soul.

Relientk779h ago

Nintendo saw the Mortal Kombat 1 Switch port and were like, "Yeah, these guys are worth acquiring."

You can't make this crap up lol

Profchaos7h ago

Mortal Kombat 1 was never going to port well I'm sure they told wb it wasn't going to work but wb wants that sweet sweet 140 million install base

In the end wb approved the project cleared the milestones and allowed the product to release

SonOfOsiris3h ago

Yeah this guys ported MK11 which is great, Hogwarts Legacy which is great, and MK1 is now ok, play it every day