60°

Super Smash Bros. Clones Don’t Need To Be a “Smash Bros. Killer” To Succeed

WB's Multiversus is proving that games don't necessarily have to be a killer of Nintendo's classic to succeed in the genre.

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thegamebutler.com
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Yi-Long718d ago

It’s gonna be very difficult for any contender to defeat Smash at its own game, considering they have perfected the formula over the past 20+ years orso.

I do feel a company like Capcom has the characters in its rich history to make something similar, although I feel they would be wise to pour that rich history of amazing characters and worlds into the Power Stone concept, so you’d cherry-pick the very best of Capcom’s many MANY great characters and stages/worlds, and build some kind of Power Stone concept around all that.

You’d also have to nail the character-design and style for the new game though, so different styles would blend into one new consistent style. Disney Infinite did this very very well, Playstation All-Stars BR not so much.

RetroCaptainSteve716d ago

I'd kill to see a Sega vs. Capcom game done with this formula. Won't happen tho.

70°

5 Awesome Video Game Soundtracks You Need To Check Out

Video Game soundtracks are an essential part of the game, setting the tone, warning you of impending danger, or for some of us, useful background music whilst studying or working on projects.

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spawningpoint.com
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160°

Super Smash Bros Ultimate Princess Peach: Showtime! and Wonder Spirits Event Announced

Super Smash Bros Ultimate will host a new Spirits event on March 21 to celebrate the release of Princess Peach Showtime! and Super Mario Bros Wonder. The event will last for five days with new Spirits from the Nintendo Switch games.

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70°

Sakurai Explains Lack Of Button Re-Mapping In Super Smash Bros Ultimate

The creator of the Smash Bros series, Masahiro Sakurai, has explained the lack of button re-mapping in Super Smash Bros Ultimate.

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