Zahi AR from Link Cable Gaming writes, "Welcome back Link Cable Gaming fans, to the one and only genre-defining game, Dark Souls. Celebrating their 10th anniversary, Dark Souls release on September 22, 2011, to almost immediate critical acclaim. Since its epic release, From Software has gone on to become one of the most well-received and respected gaming giants in the industry. But is this decade-old game still worth your time in 2021? And does it hold up to today’s modern consoles? Join us in discovering how Dark Souls has fundamentally changed the gaming landscape."
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
praising the sun for 10 years now!
For me Dark Souls is an online PVP game. The mechanics are just damn near perfect. I have 4k plus hours put into the game and still playing and every PVP player will tell you basically the same: you might leave the game for a while but you always come back. An absolute master piece.