A former Naughty Dog designer is going to work on a secret new AAA project at the Elder Scrolls Online studio.
The next-gen update for Bethesda Game Studios' Fallout 4 currently has a bugged out Quality mode on Xbox Series X|S.
They have and they haven't just download 60fps and ultra setting mod and gane looks great
The protagonist in Sega and Atlus' upcoming role-playing game, Metaphor: ReFantazio, will not be a "blank slate".
Xbox Game Pass and Diablo 4 are a match made in heaven, with the hellish RPG series blazing a path for ActiBlizz’s future on the service.
“Last month we added our first Activision Blizzard title, Diablo 4, to our Game Pass service,” Microsoft CEO Satya Nadella says during the company’s latest earnings call. “Subscribers played over 10 million hours within the first 10 days, making it one of our biggest first-party Game Pass launches ever.”
Sarah Bond announced this a few weeks back. That's the gamepass effect I suppose.
Guess they had to find at least one glimmer of positive news to combat the poor Xbox hardware sales trends. GamePass stats on game from a 1st party studio that they spent $70bn to acquire are kind of useless IMO, especially when other than Act/Bliz the entire XBOX division was flat. I hope that spike on Diablo 4 was worth having to the XBOX brand go multi platform for.
They probably all fell asleep due to severe boredom and left their consoles on overnight.
I really don't get the obsession with these stats. So what? Is always my response.
If 10 million people bought the game, it doesn't matter at all how long they played it for. It's irrelevant. The sale is made, the revenue is earned. The person can take a year to finish the game for all the developers care.
If 10 million played the game on a sub, what does it achieve? They could play 1 hour and delete it as quickly as they downloaded it. I've done this with games like Need for Speed Unbound or Immortals of Aveum, I just don't have the time for every single game.
Unless Games Pass generates developer and publisher revenue for every hour spent, this is meaningless.
Good stuff, more games a cometh!!
Why do we need an article every time a Naughty Dog employee leaves or joins another studio? This stuff happens everyday in the gaming industry.
Yeah- Naughty crunch ... there are now more opertunities if you want to work at a top tier developer. Good for them
I found the fact that Zenimaz Online is working on a unannounced AAA IP much more interesting. This is not your "common" developer as they actually just had worked on the Elder Scrolls Online and offered support for Fallout 76. So it will be interesting to see what this project is really about.
Naughty Dog is so popular, there's news when an ex-employee gets a job somewhere else. I mean, it must be because of Naughty Dog, because no other devs get articles when they find jobs, right?