Microsoft has hired two former Naughty Dog staff for its The Initiative AAA studio.
Hired from one of the best. With this much talent I'm really expecting big things from the Initiative.
Staff changes hands/studios constantly, there are hundreds of ex Naughty Dog devs everywhere, same as any other studio. It doesn't mean much unless they have a good lead with a good team. I mean look at Big Red Button, that studio is full of ex ND staff including their veteran art and animation director, yet look at Sonic Boom 😐😐😐 Just saying it'd be best to keep expectations in check
I don’t think seeing 2 minutes of gameplay footage is too much to ask at this point.
All the talent in The Initiative is crazy. Initiative and the fable team. Was gonna say the new forza but so far we only know rockstar devs are working on it while fable team and initiative seem to be the head hunters
The Initiative hasn’t proved jack squat
How is this news? Every time a game development process ends, the employees find new work. They are constantly shifting companies and projects. Literally all the time. Are we going to make an article every time a CD Projekt Red employee joins Rockstar? Or a Square Enix employee joins Kojima Productions? Or a Bethesda employee joins EA?
They want the clicks.
great, fantastic, wonderful, so when the hell do we start seeing what all these developers are making?
In another News water is wet: developers staff are ALWAYS changing. google it. you will even find that some people from sony, microsoft and other studios have lunch and go out together as if they were human beings - imagine that!
Even with all the ranting you did, it's still news, as people like to hear where people in the industry go.
Why is always news when ex Sony staff is hired by Microsoft but is no news when everyone in the industry changes to any other company? Is like The Initiative main objective is just to catch ex Sony staff. After all these years, why is not even a teaser of the game that studio is working on?
Have you seen the hires? Many more people outside of Sony studios. After all these years? How long do you think they were around and the studio was started from the ground up. It takes time to assemble a staff and then make a AAA game. And when assembling a staff especially a studio that was billed for AAA games from the outset you are going after the best. Regardless of studio. You must not know much about this subject. Fanboys do look through things in a different perspective though.
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