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90°

Yoshinori Ono Reflects on Street Fighter 5

An interview on the lessons learned from Street Fighter's latest entry.

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XxExacutionerxX1481d ago

I feel like Street Fighter 4 and 5 were just a rehash of old characters that also became paid DLC. Are they good games? Yes. Street Fighter will never be the same unless they bring back the arcade style feel(stop just thinking of EVO players), stop reusing old characters other than Ryu/Ken and maybe chun li. Capcom needs to Evolve Street Fighter with all new characters like Street Fighter 3 did before. Bring back a cel-shaded yet upgraded art style. Street Fighter 2 will always be the peak of this series.

PurpHerbison1481d ago

I'd argue they are thinking about the casual players more than the competitive players outside of balance patches. The gameplay in SFV speaks for itself.

The issue with making a bunch of new characters is possibly alienating fans that expect the tried and true characters. While I think SF3 is awesome, particularly Third Strike, they actually weren't very popular. And part of the reason was the ratio of new/returning characters. There was a dark age almost a decade long after that until SF4 revived the scene.

They can try to do what Guilty Gear and DBFZ did to give it an old yet clean updated look but I doubt they will ever go that road.

I agree that SF2 will always be the peak but it is extremely hard to compete with that considering its impact on the industry across the board.

Enigma_20991481d ago

DROP the games as a service part.

AK911481d ago

Just release a complete game at launch and you'll have no problems.

70°

Ten Beloved Nintendo Titles That Still Need a Remaster

There are so many games that would straight-up print money for Nintendo if they got the remake treatment. Here are but a few of them.

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60°

Yosuke Saito working on new project with Yoko Taro and Keiichi Okabe

Square Enix executive officer and NieR series producer Yosuke Saito is working on a new project with NieR series director Yoko Taro and series composer Keiichi Okabe (MONACA), the latest issue of W…

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70°

Interview: ExoCross Is A New Take On Arcade Racing

Insider Gaming sits down with ExoCross creative director Paul Coleman to talk about the game's development, features, gameplay, and more.

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