90°

Far Cry New Dawn Season Pass - Will there be a Season Pass?

From GameWatcher: "Far Cry New Dawn has made a fair few headlines in gaming media over the past few weeks, to be sure, making it easy to forget that it is not, in fact, a mainline Far Cry release, like 3, 4, or 5 were.

What this means for the hypothesised Far Cry New Dawn Season Pass is that it's straight-up not going to happen, so if you were eager for an expansion or two to get more playtime out of New Dawn, we'd suggest looking elsewhere."

Read Full Story >>
gamewatcher.com
windblowsagain2196d ago

People really need to stop buying garbage.

UBISOFT games are poor

Dark_Knightmare22196d ago

They really aren’t but whatever continue to hate while the rest of us play content packed and fun games

chris2352196d ago

i like far cry 5, but couldn‘t care less about dlc and/or season passes. so, not really sure what this blogger is at.

KyRo2196d ago

The map editor in FC games is one of ubisofts wasted potentials. They could release that map editor for free, add more options, modes, freedom for players to make their own games. Similar or dreams (although dreams is next level at this point) and I'm sure it could be easily monitized. It's so annoying that a map editor thats as good as it is is so misrepresented because of the basic level structure the FC games allow such as kill 30 people, reach end of map etc. So much potential there I swear.

130°

Far Cry New Dawn at 60 FPS now on PS5 and Xbox Series X/S

Post-apocalyptic Hope Country just got a whole lot smoother. Time to take on the Highwaymen like never before !

Psychonaut8532d ago

Please up the frame rate on Far Cry 3 Classic Edition Ubisoft. No one cares about New Dawn.

dantesparda32d ago

I would also love Primal and Far Cry 4, but the real price would be Assasin's Creed Unity.

But here's alist of games I'd like to see The Last Guardian, Blood borne, Sleeping Dogs, Batman Arkham Knight, Just Cause 3 & 4, Red Dead Redemption

Rebel_Scum32d ago

New Dawn was not a great FC. Who even wanted this?

FortWaba31d ago

This is the same company that updated AC Syndicate to have 60fps out of nowhere, instead of the VASTLY more popular Black Flag, or even a game that actually needs it like any of their recent releases.

250°

Worst Big Budget Games

GF365: "Among all the well-received and beloved video games, there are some that are horrendous. Here are our picks for the worst big budget games released since 2010."

Read Full Story >>
gamefreaks365.com
banger88789d ago

What a shitty f***** list! Most of the games on it were great fun. Bullshit list.

chantii_mmohaven788d ago

yep this is truly a b*tthurt list :/

MadLad787d ago

I think the only one I agreed on was Anthem, and even that isn't horrendous.

Knushwood Butt789d ago

Anthem; I'd forgotten that game existed. I remember thinking the trailer was BS though; turns out I was right.

Cueil787d ago

the game wasn't bad though

RavenWolfx788d ago

"Worst big budget games" and immediately lists Genshin Impact, a game that has $4 billion in revenue.

blackblades788d ago

$3 billion and counting along with alot of users. I disagree with that being on the list. This list is just a person opinion without merit

monkey602788d ago

I havent played Genshin Impact and Mafia 3 was alright. The rest though I kind of agree with.
I loved the 1st Kane and Lynch and I could not understand how the 2nd game was as bad as it was.

Show all comments (15)
340°

Xbox Series X: 20 FPS Boost Games With Lackluster Upgrades

Xbox Series X's FPS Boost is game-changing when it works and disappointing when it doesn't. While frame rates are often consistent, many titles make concerning sacrifices. This lost compiles 20 FPS Boost games that make major sacrifices, detailing their drawbacks.

Read Full Story >>
techraptor.net
darthv721370d ago (Edited 1370d ago )

As someone with the Series S, it makes more of an impact there than on the X. From what i have seen, if the game already supported One X enhancements, then its best to just let it be on the Series X.

Darkwatchman1370d ago (Edited 1370d ago )

But there’s also 13 games that get FPS Boost on Series X that don’t get it on Series S and another number of game that have higher framerate targets with FPS Boost on Series X than Series S so it’s actually not that cut and dry. It’s pretty disappointing on both ends. The cases where it works as intended or as people may have initially thought it would turn out are too few.

XBManiac1369d ago

If you have Series S and you use backwards compatibility... it is not comparable to Series X. Series S runs vanilla Xbox One versions because of the lack of RAM to emulate Xbox One X ones, for example. Series X is far greater improvement on BC.

1370d ago Replies(3)
gamer78041370d ago (Edited 1370d ago )

Great to have options I’ve gone back to playing dragon age inquisition and it runs superbly. Good article though detailing differences.

DJStotty1369d ago (Edited 1369d ago )

Wow, these downplaying articles are rife this week in the lead up to E3.

Funny how it is only this week these articles are surfacing, even though we knew about Series X not running upgrades from Xbox One X BC games months ago. As per article :-

"If a game doesn't run at a stable performance level, the Microsoft backwards-compatibility team can't adjust game settings or resolution to best reach the target frame rate."

Well yeah, you can not change some other developers game code, only they can enhance their own game via next-gen patches.

There is even one now on how Gamepass for PC is "broken".

Wonder what we will see next? We have had Xbox not making any money on any console ever, gamepass for PC is broken, FPS boost has lackluster upgrades, xbox division is being ran in the red at a consistent loss, gamepass has never been profitable, all in the lead up to Xbox and Bethesda's E3 showing.

Funny times, roll on E3 for me, can't wait.

Darkwatchman1369d ago

The issue with games not running One X enhancements as not as simple as you state as again, the first 2 batches had games that worked with One X enhancements. Prey, UFC 4, and Skyrim ran with Xbox One X enhancements. Then in the final batch, we got Shadow of the Tomb Raider. The issue is the inconsistency.

Microsoft taking the “exploit” away that used to exist for still running with One X code in Fallout 4. That workaround got removed which is disappointing.

“We’ve known for months”

Before the last batch of 74 games, we only had 2-3 games that lost the enhancements? So it’s actually only been ONE month that we’ve seen how much of a dramatic cut many games have had to make.

Regardless, this article exists to compile each title’s rendering set-up with and without FPS Boost. I don’t get why people are always so personally insulted when something isn’t praised to high heavens. I LOVED replaying Prey with FPS Boost because I got the best of both worlds. Also loved replaying Shadow of The Tomb Raider. Any of the games on this list however?? Not so impressive.

DJStotty1369d ago (Edited 1369d ago )

"So it’s actually only been ONE month"

https://www.ign.com/article...

Since before launch - September 2020

https://twistedvoxel.com/fp...

March 2021

So yeah, it has been known for months, 3 to be precise

All in all, the title description of "lackluster upgrades" is just the series console using the Xbox One S version of the game without the One X enhancements, to achieve the FPS boost.

Says it all when the article needs a disclaimer saying they are essentially "making assumptions"

"While this list compiles information as accurately as possible, some assumptions will be made about dynamic resolution. It is assumed that with the sheer horsepower thrown at base Xbox One code, the dynamic resolution scaler will always hit its peak even with the boosted frame rate. If a bullet-point is book-ended by saying DRS can't be discounted, it's because we didn't have enough information to make a safe claim. "

Darkwatchman1369d ago (Edited 1369d ago )

What you’re highlighting are from the first 2 batches, which my comment already addressed. It was a VERY SMALL number of games that needed sacrifices so it was safe to assume they were outliers. Now with 97 games, 20 of them using Xbox One base code(and a large portion also just being games that never got enhanced to begin with so it’s not actually 77 enhanced One X titles that keep them), it’s a much larger issue than the first 2 batches indiciated. It wasn’t until the final batch in late April or early May, that we saw just how limited the feature is and just how limited Microsoft’s lack of user choice in letting us keep the enhancements is.

Also, that first link is irrelevant because that’s about Series S, a whole separate conversation. This article and conversation is about Series X. Also, at least the article is transparent when it is making an assumption rather than many game journalists that simply regurgitate PR speak as fact, spreading misinformation. When those games revert to base Xbox One code, it’s a fact that they’re going to be using the Xbox One resolution range for that title. The assumption is whether it locks to the top-end or if it drops below the max resolution the DRS was set at for base Xbox One. For many games, we have the data to safely say it’s running at the max resolution. For others, we don’t. It’s not like the article is just pulling resolutions out of its ass.

DJStotty1369d ago (Edited 1369d ago )

I simply said the following :-

"We knew about Series X not running Xbox One X versions of BC games months ago" - Fact, regardless of how you want to spin it about batches. 20 games (the ones in the list) run the Xbox One code, like you said, but as stated by the teams themselves, this is to enable FPS boost.

It is only an issue, for those that want the FPS boost, along with the One X enhancements, for the majority, they will take the sacrifice of resolution downgrades, to play at a higher framerate, if that is what they want.

Best explained by the article itself :-

"Unfortunately, FPS Boost has hard limits because no game code is being touched. If a game doesn't run at a stable performance level, the Microsoft backwards-compatibility team can't adjust game settings or resolution to best reach the target frame rate."

So what they are essentially saying, is they can not reprogram games they do not own, to enable the resolution to be stable, along with using FPS boost, so they have to use the base code, to enable the doubling of framerate.

If they started delving and dabbling in other games source code, they will have a mightily fine and hefty lawsuit coming there way.

This will only be addressed for the 20 games in question, via a developer patch. Expect these to be fixed in due course as and when.

But to label things as "lackluster upgrades" when there is only 1 upgrade involved FPS boost, is nothing short of fanboyish.

DJStotty1369d ago (Edited 1369d ago )

In short :-

All 20 games on the list, are running at Xbox One resolution with FPS boost enabled, instead of the Xbox One X enhanced versions resolution.

This is a known issue, even when running the same games through the BC program.

Show all comments (18)