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The Witcher and Assassins Creed Devs Talk About How Breath of the Wild Will Change Open World Games

We deconstruct the key lessons for developers with the help of Assassin's Creed and The Witcher designers

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gamesindustry.biz
thekhurg2933d ago (Edited 2933d ago )

Umm I know studios like to be nice to each other and all but BotW did nothing new compared to Witcher 3. It didn't do anything better than it either and took several steps back in key areas of gameplay.

Jon615862933d ago

Exactly. I feel as if when Nintendo does something it is praised as the second coming even it something that has been done for years.

2933d ago Replies(6)
Sirk7x2933d ago

I suppose developers are all lying then when they say that BoTW has given them inspiration, and that the game design is brilliant. They're all just saying it for no reason at all but to circle jerk, right?

-Foxtrot2932d ago

Pretty much a circle jerk.

If it wasn't called Zelda or done by Nintendo develops wouldn't be saying shit

The 10th Rider2932d ago (Edited 2932d ago )

Now we're supposed to believe it's not just reviewers that are biased, it's all the other developers praising the game?

The people making those claims can't provide a single shred of evidence that what they say is true. Breath of the Wild shattered the record for the most perfect scores awarded. Apparently it hasn't occured to the people screaming bias that they themselves are the ones biased against Nintendo, which is the more likely scenario considering the near universal praise the game has gotten. Even reviewers like Angry Joe, who doesn't play Zelda games, heaped praise towards the game.

Imalwaysright2932d ago (Edited 2932d ago )

The 10th Rider

He can't prove anything. That foxtrot guy is the one that is biased as he was for some reason downplaying the scores the game was getting even before playing it. Now he wants us to trust him and wants us to believe that these developers are lying as if they had any reason to lie whatsoever.

thekhurg2932d ago (Edited 2932d ago )

Developers are always praising studios for their work. Zelda didn't bring anything revolutionary to the table.

If it was the exact same game just not by Nintendo and not with the Zelda name it would have just been another standard open world game with an annoying inventory micro-management issue and shallow on the story side. It would also have been criticized for its lack of 100% voice over as well. But Nintendo gets a pass on that.

Imalwaysright2932d ago (Edited 2932d ago )

thekhurg

A pass? These developers are giving the game a pass? For what reason and what did they say that wasn't accurate about the game?

" Zelda name it would have just been another standard open world game"

Really? Where are those open world games with a physics system even comparable with Zelda? Where are those open world games in where each object has a logic based reaction when you interact with them which adds a somewhat realistic feel to them? Where are those open world games with as much interactivity as Zelda? Where are those open world games that allow you to experiment? What other open world game offers the same experience as Zelda?

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2932d ago Replies(2)
_LarZen_2932d ago

If you dont think BotW did nothing new compared to the Witcher 3 or any open world games. Then you clearly have not played BotW.

thekhurg2932d ago

Oh it did new stuff. Having an annoying inventory micro-management addition was a huge one. By nothing else in the game stood out beyond any of the other great open world games I've played.

Big_Game_Hunters2932d ago

Witcher 3's game play is the only bad aspect of the game. what are these " Key Areas of game play" you are referring to?

Maybay2932d ago

Did you read the article? "Developers the ones stating this," not bias members on a gaming website.

Jon61586

Play the game, then go and play other open world games. If you can't find at least 3 things BOTW does different, then you simply don't care or are bias.

DanteVFenris6662932d ago

It's sad that fanboys would rather not be gamers and disvalue a game because it's not on their console of choice

Istolla2932d ago

Should I take your word for it or actual developers. Hmmm.... Tough decision.

DrumBeat2932d ago

Please don't put Breath of The Wild and Witcher 3 in the same sentence. Makes Witcher 3 look bad.

iplay1up22930d ago

Uh, not. The Witcher 3 is amazing, but BOTW is way different, it really is an open adventure for you to explore.

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Munnkyman2933d ago

The devs in the article are saying that you explore botw because you want to just explore it, not because something is indicating you to go somewhere. That is super hard to achieve that.

Aenea2933d ago

Nonsense I've spent hours of exploring in The Witcher 3 and Horizon Zero Dawn for instance while avoiding continuing the story. It literally is nothing new. The easy climbing is neat tho, so are other things and it's a lively game, just started it recently, but I don't feel it's groundbreaking at all.

Aenea2932d ago

*lovely

I hate you can't edit simple typos like that anymore....

Munnkyman2932d ago

This is base on my experience with the game. I love it and truly had a great time with it and keep going back for more, I just have a lot of fun with it. I have never play horizon but with witcher 3 I got really bored with it. And played the game more like a chore since I spent money on it. Just a personal opinion.

DanteVFenris6662932d ago (Edited 2932d ago )

I took your comment seriously until you mentioned horizon. Theirs literally nothing in the game world too explore? So all your exploring is moot and not rewarding or rewarded.

Zelda trashes horizon in that aspect completley

Your talking from a perspective who hasn't played. Play the game and what people are saying will make more sense

Aenea2932d ago

@Dante

Have you played Horizon? I have, and loved to get to places where seemingly nothing is left to do, the views were usually amazing as well.

As for Zelda, don't be foolish, I'm not speaking from a perspective of never having played it, I am currently playing it, I like it, I like it a lot, but it doesn't do anything really new, just combines a lot of things and does it really well, which incidentally is exactly what people say about Horizon as well.

You say that in Zelda your exploring is rewarded, is it really tho? Another Korok seed? What else is there as a reward, I haven't seen any yet and honestly, past few days I've had trouble returning to it, it's just running around, discovering and 'solving' shrines, grab more weapons, kill some of the same enemies you've seen before, grab even more weapons, drop the ones that are breaking, oh look a Korok seed, etc., etc. It's becoming stale to me at the moment. To be fair I think I skipped a lot of things and areas so I bought the strategy book a few days ago. Will give it another go today and see if I'm missing things in the game...

So far tho, I had a lot more fun with Horizon, Horizon got my blood pumping at times, I also couldn't put it down which I can't see I have the same with Zelda. I will keep going, am hoping I will eventually see the brilliance and that I can't put it down either.

Maybe people are just different? Dunno...

+ Show (1) more replyLast reply 2932d ago
-Foxtrot2932d ago

Every open world game when people start out they explore themselves to check the world out it's nothing new...jeez

Movefasta19932932d ago

Elderscrolls and fallout games from last gen spring to mind

DanteVFenris6662932d ago

Maybe play the game unstead of making a fool out of yourself.

You think those developers are stupid and don't know that? You think the players and critics are?

It's the way Zelda is designed to perfection that makes it so much supieriour.

Dan_scruggs2932d ago

Well it would be a positive Nintendo article without a pissy comment form Foxtwat

rainslacker2932d ago (Edited 2932d ago )

Seems kind of subjective to me. Would highly depend on if what was worth exploring was of interest to the player themselves. I imagine for any given open world game, one could find one boring and one great in this area, while another player could feel the exact opposite for the same games.

It doesn't make Zelda revolutionary, because I have played open world games where I just feel like exploring for the heck of it and go off the track from the game itself. In fact, this is why I tend to get bored with good open world games, because I spend too much time exploring things that interest me, and not much time following the story, so I always feel that the story isn't all that urgent.

Sometimes, just to get through an open world game I actually have to force myself to go back to the story.

I have spent countless hours just wondering around in games like WOW exploring, and that's a pretty open world game....that does set some content limits of course.

Can't speak on where I stand on Zelda at the moment though. Still muddling my way through Horizon because I keep going off track to wonder around with no real purpose. BOTW is on my to do list soon after I finish that game up. Maybe with Nier between them.:)

WeAreLegion2932d ago

So, Zelda finally catches up with RPG's from a decade ago and this stuff happens? This is absolutely insane.

OtakuDJK1NG-Rory2932d ago

The first Zelda did this. Zelda BotW just took every Zelda did in the past and make one big thing.

Uken122932d ago

OtakuDJK1NG is right. Why are you hating on Zelda when so many have created elements in gaming that almost every game has taken from.
The development team of BotW clearly stated that Elder Scrolls games and the like were an inspiration. Nothing wrong with other developers taking cues from BotW and incorporating them into their games.

Deep-throat2932d ago

You clearly didn't play any Zelda game before. Enjoy your Ubisoft clone with its blind AI.

joab7772932d ago

Love the idea of being able to make my way anywhere. Though Zelda has boundaries too. But for games like Horizon, Id prefer a realistic way of climbing mountains, which it seems to have. Just scaling a flat surface with your hands may work in Zelda but not in TW etc. You could pretty much go anywhere in that game too.

As far as the physics. Hope to see it in Mario, and something like it in more realistic games, but with a sense of dynamic gameplay.

DanteVFenris6662932d ago

Well horizons climbing isn't realistic

InTheLab2932d ago

I disagree with the majority of this with exception to the environment and physics. There is no real reason to explore in Zelda as your reward will be the same thing it's been since you first emerged from awakening. Shotty Styrofoam weapons, seeds, and shrines....and maybe some clothing that defies the logic of breakable equipment in the game because thread and chainmail are both stronger than steel unless the steel is armor ?

I sure as he'll hope more devs pick up on the physics and survival aspect of it at toss the story telling, half assed voice acting, terrible combat, broken AI, boring quests, non existent dungeons, pointless fetching, etc.

DanteVFenris6662932d ago (Edited 2932d ago )

Another person who has a negetive bias for a game he hasn't played

Most of your critics plainly don't exist

InTheLab2929d ago

Easier to say I haven't played the game than address my issues?

Tell me...does it make sense that weapons break so easily but armor doesn't? Are tailors more skilled than blacksmiths?

Are shrines really a good addition to Zelda instead of dungeons?

Outside of Lynals and guardian bosses... is the combat Good? Or painfully mediocre? Can I toggle through targets to take on larger threats? Why isnt my stamina affected by combat? I can swing an uncharged attacked indefinately but jumping up a ladder tires me out?

I get it though. Most critics loved this game and could look past the nonsense but I couldn't. I've played maybe 20 hours of the game and I just don't like it.

DanteVFenris6662929d ago

@inthelab

Completley makes sense. Armour is wa harder to obtain and is upgradable. Why would you want to lose hours of work? This is a game not real life.

Shrines are a fantastic idea for the open world format.

That's a bad argument. Why would you want your sword to take stamina?!? It wasn't designed as so and there is too many enemies you face. This isn't bloodborne some enemies take dozens of swings just for a regular for.

None of that is nonsense. All of those flaws are actually good design decisions

Show all comments (62)
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The Legend of Zelda: Breath of the Wild - Nintendo Switch 2 Edition Review | Cloud Dosage

The Legend of Zelda: Breath of the Wild - Nintendo Switch 2 Edition upgrades visuals, performance, and adds new tools like Zelda Notes.

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clouddosage.com
PRIMORDUS8h ago(Edited 8h ago)

If I was just staring BotW then yeah, I would get the upgrade but no way I'm going back to replay it, this goes for any Switch 1 games that I have and played already.

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