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Safe Spaces For Dark Tasks: Why We Love Doing Forbidden Things In Videogames

Joanna Mueller writes: "Videogames let us do some pretty f*cked up things. Sometimes that’s part of their appeal, after all nobody played Postal for its gripping narrative. It was a rampage murder sim that garnered enough of an audience that it was far from the first or last of its kind. Videogames never made us subversive and terrible, we did that on our own."

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newnormative.com
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garyanderson199d ago

No doubt, video games are fantasy.

ZodiacEclipse199d ago

It's good to be bad sometimes.

198d ago