ThisGenGaming says "Could Resident Evil 7 make an impact like Resident Evil 4 did and change the series once again? We think it can."
RE7 looks fine and everything, but I sure hope future Resident Evil titles will have first person perspectives. There is still Resident Evil 2 Remake to look forward to after all.
I honestly don't mind both as long as they can keep the horror and fun gameplay in the game
@pheonix up ....are u out of your mind ? i literally hope to fail this mess of a game, which wants to be called RE, because of this exact reason ->FPS tragedy ....RE must above all remain Third Person games ....this is one of the undeniable huge flaws (if not the biggest) of RE7 that must be corrected on RE8 if ever be released
FPS tragedy? So basically what you are saying is that if the game goes first person it is automatically a fail... Which makes no sense at all. "RE must above all remain Third Person games " You hear that Capcom?! naruga demands the game to be third person. Lets just ignore all the other people who like this new approach and cater to the few who are hurt over the changes.
Lol RE was First person before. And not just once. And RE was planned to be 1st Person from the start anyways.
Hopefully not... We need third person perspective like the RE3.5 haunted house version
No. We need good games first and foremost the perspective for me is irrelevant
I don't think Resident Evil 2 is going to be in first person simply because it is a remake of that title. I think it's going to be similar to the Resident Evil 2002 remake or even adding the functionality to switch from fix cameras all over their shoulder.
that mean game is full 3d not pre-render background
I doubt RE7 could have as big an impact on the series as RE4 did, whose mechanics were used in various later games in the series. In fact RE Revelations was one of the best latter entries to use it. Plus RE4 not only had a big impact on the series, but the entire industry as a whole. From its foundations we received other seminal horror franchises such as Dead Space and The Evil Within.
RE4 shook up the series. RE5 was boring but pretty. RE6 looked worse than RE4 HD but I don't know why they went total action film there. RE7 looks to shake it up once again with a fresh take on it. I think RE8IDENT EVIII will go back to a smoother TPS feel but in a different tone. I would like each one to change a little bit. Being straight horror or even action isn't as bad as the gameplay and core elements of the games' sucking in RE5/6. RE4 was action packed but still a stress induced scary game in many parts. I like RE7 being more grounded though. That feels a lot scarier.
Well technically speaking the foundation of Resident Evil 4 was made by the same person that made The Evil Within. It is Shinji mikami's concept.....
No kidding. The mechanics appeared in Shadows of the Damned as well. But I think the point is that RE4 is such a well crafted game its mechanics can be used in a variety of other different games
@pho- that game is a Hidden Gem!!! The way I look at it is Shinji mikami likely was struggling internally with Capcom in regards to Resident Evil 4 cuz it is very clear that Capcom wanted a more action-oriented series for sales because it looks like Evil Within is probably conceptually in terms of design and gameplay features was going to be with Resident Evil 4 probably should have been. I still remember seeing the original trailer for Resident Evil 4 and was so surprised that it's final version was almost nothing like the original trailer.
Dear God, I hope not! RE7 looks awesome, but it's not really RE in my opinion. More like a really cool spin off.
How is it not?
How is it? If we didn't put a title on this game, you would never play it and think "Oh, this is a Resident Evil game."
How is this NOT Resident Evil? Difficulties descriptions: EASY -Game has frequent checkpoints -You can save at Cassette Recorders any time you like -Enemies do less damage with attacks -Enemies move a lot slower (about half the speed they move at on Normal) -High Regenerating Health (you recover health quickly, and get somewhere between a third and half of your half of your health back through regen) -Enemy AI is set to easy mode, they have a lot harder time spotting you and are much easier to shake off from chasing you. Sometimes enemies will purposely even not attack you to give you a chance to get away. NORMAL -Game has checkpoints, less frequent than easy however. -You can save at Cassette Recorders any time you like -Enemies do the normal amount of damage with attacks (more than easy, less than madhouse) -Enemies move at normal speed (about twice as fast as they move on Easy) -Low Regenerating Health (you recover health at a much slower rate than Easy, and get somewhere between a fifth to a fourth of your health back in regen) -Enemy AI is set to normal mode, they do more scouting and harder to lose than easy. Enemies will not spare you if near you like they do on easy. MADHOUSE -Game has no checkpoints at all. -You can only save at Cassette Recorders, and only if you have a Cassette Tape. Cassette Tapes are a new item, they take up an inventory slot and there are finite of them. You need to locate and use them to save. -Enemies do a higher amount of damage than normal, and are more resilient to damage -Enemies move a bit faster than normal (I don't believe twice as much, but come after you faster) -No/minimal regenerating health (needs a bit of clarification) -Enemy AI is set to hard mode, they can spot you a lot easier and are far more aggressive. -There's more antique coins in Madhouse Mode, and they're all in completely different locations to the other difficulties. The other difficulties have 18 antique coins, Madhouse Mode has 33 coins you can find, and all in trickier to find places. -On-top of this, there are more bird cages in the game and new upgrades that aren't in the other difficulties. The bird cages also aren't all set in safe places, they are now spread apart around the levels. There are new 'special ability' coins you can purchase that give you big stat boosts, they take an inventory slot but give you a big boost in stats and are exclusive to this mode. -Item locations are remixed to the other modes, where there's items in some modes there's no longer any, and trickier locations for items. -There is remixes in enemy spawn points and numbers. There are certain encounters that are made to surprise you if you played the other difficulties.
In my opinion, a proper RE will always be a 3rd person survival horror game. In the old RE games you had these really thrilling horror moments, even though you had the environmental overview. In first person horror games it's a lot easier to induce cheap scares. That's also why the 1st person horror genre is oversaturated today. It doesn't require the same amount of ingenuity to create the same scares, because everything is up in your face anyways. I'm probably gonna love the game, just saying that I don't think of this RE as more than a spin off. One of my favorite RE's is Dead Aim for the ps2 which is also a spin off where they tried an "fps aim" approach.
I didnt like 4 so I hope it changes some stuff back , which it looks like it does
As much as I love 4 and am highly anticipating 7, 4 came at a time that enabled it to push the industry to evolve, whereas 7 is taking an existing formula and doing it's own thing with it. Without 4, we wouldn't have games like Gears of War or The Last of Us. Without Amnesia, Outlast and Alien: Isolation, we may not have RE7. It has come full circle.
Yeah I'm not too sure I would say all that. I'm more than positive we would actually still have the games that you listed. Gears of War was actually in development while Resident Evil 4 was in development and Cliff bleszinski basically changed the perspective of Gears of War from first person to third person based on playing Resident Evil 4 Which actually means Gears of War was still going to exist.....
@ Edmix It would've been a completely different Gears of War game compared to what we known now, which is the point Ant was making
Thanks @PhoenixUp, it's not that we wouldn't have those games at all, but definitely not as we know them.
Resident Evil 4 changed gaming forever and remains one of the greatest games forever. Doubt RE7 can match or top it.
I'll let you know when I play it.
It's no doubt the game will be a success, everyone loves the game from reviews.
I think it'll have a big impact on VR.
I really hope it delivers. A 15hour VR game will be a breath of albeit intense fresh air. That wasn't a RE7 VR candle pun either.
Ha! Forgot about that candle, what the hell does that thing smell like anyways? Rotting flesh? I think I'll pass. Lmao
Rotting zombie ass one can only assume
It has everything to do with what we are even defining as an impact. Resident Evil 4 brought that series to huge Heights unfortunately it also brought it to n another genre like action, completely ignoring the survival horror elements like limited ammo, limited health, limited saves, limited weaponry etc. The name of the series definitely reached New Heights with Resident Evil 4 5 and 6 it doesn't actually mean those were great for the fans of the older Concepts. Those games were also financially extremely risky for Capcom. I just personally felt those three games were too much of an extreme departure from Resident Evil. Resident Evil 7 has more features from the previous Resident Evils than any Resident Evil that has been made since Resident Evil 4. I felt a long time ago they should have split the series. Especially considering the series has already been split between different titles like with the light gun games. When they made Resident Evil 4 they should have simply just made it a subtitled action game with the Resident Evil name as opposed to making the entire main Series this concept because I assure you they lost lots of sales by alienating the older fans. Make both. If anyone feels that Resident Evil 7 is a departure from Resident Evil it's simply tells me you've looked at Resident Evil more times than you've actually played it as a game.... I will simply look at games I actually play them so first-person or third-person or fix camera or any of that crap is completely irrelevant to me. I never played any of the Resident Evils for any of those stupid reasons. I played for the survival horror element limit my ammo, limit my health , limit the weapons limit save, give me puzzles, that's it.
After RE4's long troubled development, it's a miracle it ultimately turned out so well. To say that he end result should've been subtitled something else is a disservice to the work the devs did, and it would've meant they still had to come up with something different for what would be RE4.
No, it would not have been nothing is wrong with Resident Evil 4 simply being called Resident Evil subtitle because it is an extreme departure from the previous Resident Evils in almost every way shape or form with the exception of the actual characters themselves. You no longer have limited ammo limited saves limited weaponry or limited health.... I like Resident Evil 4 is an action game but I'm sorry that game has nothing to do with Resident Evil in terms of actual concept Like zero It's literally only Resident Evil by name and characters alone. So why on Earth would be subtitle the main Series when the fourth title is the actual departure? It's stupid and I'm sorry but it's nothing but semantics I don't think anyone was going to be in tears that Resident Evil 4 was just going to be called something else because regardless of the four behind it it is still an amazing game. But it is confusing nonetheless that it has the title of 4 of a series it basically is nothing like other than its name and characters. In fact my only argument is regardless of what you call the titles simply split the damn series and continue the older concept along with the action concept. There was no reason that they needed to stop producing those titles. Did they stop producing those outbreak games? Did they stop producing those light gun games? They were making lots of those games along with the older Series so I saw no reason for them cannot simply split the series between the older survival or in their action. I don't even see the reason why anybody would be arguing against both LMFAO! I've played every single Resident Evil game including the Game Boy Advance game Gaiden, trust me they have more side Series to Resident Evil that I think you actually realize. Pinnacle Resident Evil 4 whatever they want but I believe this should have continued the older concept as opposed to trying to force consumers to playing an action game masquerading as a Resident Evil title. That's like turning Halo into an RPG and calling it Halo 6. It's not saying that the RPG is terrible if you call it aside then it's simply saying stop making Gamers purchase Halo 6 with the understanding that it is like the previous Halo games it has nothing to do with quality that has nothing to do with how hard the team worked it simply has to do with categorizing it appropriately. Halo has had side games before so it Halo RPG would be nothing different to have a side name. Resident Evil have side games before. So nothing would be brand-new for it to be a subtitled series my issue is that abandoning the older concept, not the existence of Resident Evil 4. Mind you you might as well say what you just stated about every Resident Evil side a game that exists that isn't the main entry....
When you look at Onimusha and Devil May Cry, two franchises that were built from RE4 prototypes, it was clear that the end result of RE4 was going to be a huge departure from the series. They never intended to have something play like the earlier games. Even if you gave the RE4 we have now a subtitle, the then still in development RE4 would've still been drastically different itself. You could clearly see this through its long arduous development process. In the end the RE4 we got was a very exceptional game worthy of being a numbered title. It was a natural evolution for the series. By your reasoning Fallout 3, Final Fantasy X, Bioshock Infinite, Metroid Prime, Final Fantasy XII, Hitman: Absolution, Super Mario 3D World, Final Fantasy XV, Metal Gear Solid 4, & Grand Theft Auto 3 should be considered spinoffs instead of mainline titles because of their drastic differences from their predecessors. Titles that have the largest production values in a franchise tend to be considered the numbered mainline entrees. RE4 was never intended to be a spinoff game Your Halo comparison makes little sense since that's changing to a completely different the genre altogether rather than retweaking a franchise within the same genre.
@edmix Aren't you the one that's always railing against people that want final fantasy to go back to it's turn based roots and feel the last few numbered entries are way to action oriented and too much of a departure to even be numbered. You even argue that final fantasy 7 remake should be action based combat even though the original is not. Now your here saying the exact opposite when it comes to the resident evil franchise? Don't get me wrong I think resident evil 7 looks amazing but it sure seems like a double standard on your part. Plus resident evil 4 even though a departure in many ways still felt like a resident evil game deserving of a numbered entry.
Cant wait... This game could only hope to be as good as re4. Ive beaten that game so many times
Re4 was a over hyped game. It was decent to play, but ruined by the silly "we gotta inject ourselves" bosses (kinda the same thing Albert Wesker does in every RE title). Sure re4 influenced a handful of other titles, which has is great. But re4 could've had a different name and done just as well. It seemed to come out during Crapcom's prime so it was going to sell well. It's when game developers think that their overhyped games are a god send that they remake it with a new coat of paint (looking at you Evil Within), is what bugs me. I really don't know what to think on re7, I fear it's trying to take the spot of PT. It'll do well, but because it's from crapcom. I haven't bothered over hyping myself.
RE 7 will make a small splash first week, and fade into nothingness shortly after.
Is this a RE game or a Resident Evil(s) game, I'm sure a lot of early VR adopters can get rid of some of they're buyers remorse with this game, but without the RE7 title attached to it would anyone have any kind of idea or reference to it being a RE game ?
I watched the leaked ending to the game and a few parts here and there and it looks good...Well that's until I saw the side of the _ _ _ _ _ _ _ _ _ _ _ with an _ _ _ _ _ _ _ _ logo on it. With that said it's gorgeous and it looks to be a lot of fun in first person. Having it third person was great in the past but the immersion is a heck of a lot better in first person.
Not in a hundred years. R7 looks decent at best. Not everyone wants to play it in fp view
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