Ollie Barder writes: "Following the insane situation where one of Polygon’s reviewers couldn’t play the new Doom properly, it seems similar issues have surfaced with Overwatch. With much of the gaming populace taking a step back and realizing that many of those in mainstream gaming publications no longer represent the medium properly."
"The Rotterdam-based (The Netherlands) indie games publisher/developer SOEDESCO and the Berlin-based (Germany) indie games developer FreetimeStudio, are today very happy and excited to announce that their upcoming farm-life RPG “Garden Witch Life”, is coming to PC (via Steam) and consoles (PS5, PS4, Xbox Series X//S, Xbox One, and the Nintendo Switch) this year (Q4 2024)." - Jonas Ek, TGG.
"The Brisbane-based (Australia) indie games developer developer 5 Lives Studios today announced with great joy and thrill that their traveling merchant adventure “Cozy Caravan”, is now available for PC via Steam Early Access." - Jonas Ek, TGG.
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Yup, videogame journalism has jump the shark years ago
All these "journalist" should just go flip burgers if they are so inept to play and review games
That Polygon Doom video was so hilariously inept I can't imagine someone who plays that poorly actually enjoying any games, much less having any worthwhile knowledge of the medium and its history.
The main problem with these gaming "news" sites these days is the business model. Most of them are thinly veiled content aggregators, that will write about literally anything just to drive clicks to their site to support their ad revenue. This drives down the quality and increases their reach. They know that most people in our sector of the internet read one headline and form an opinion on it.
The other problem is the games industry itself. There's a weird, parasitic relationship between game developers and games media. The games industry is incredibly secretive (the same is true for the film industry), so games media really have nothing to report on 99% of the time.