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80°

Opinion: Bungie hurt Destiny by avoiding the MMO label

Everyone who has played Destiny knows that it's heavily influenced by the MMO genre. By not embracing this label from the start, Bungie hurt their game.

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-Foxtrot3453d ago

I think they hurt Desinty by going the MMO route.

All it needed was co-op...that's all. Then in the sequel or DLC they could added comepetive play

They tried to do everything and failed

Least with building up a single player game with co-op, you create an amazing single player you can play with friends. It honestly felt like they did the story first and threw in the co-op last.

johndoe112113453d ago (Edited 3453d ago )

I actually agree totally with this article. Had they embraced the mmo genre this game would have felt a lot more complete. as it stands this game doesn't feel like an mmo, an rpg or any other type of genre. It's as if it is struggling to find an identity.

Don't get me wrong, I love this game but it doesn't take away from the fact that it feels incomplete and that it feels extremely unrewarding. They say it isn't an mmo but the grinding in this game is horrendous. An rpg does not limit the amount of money or skills you can rack up per week. What exactly is this game? What is it trying to be?

Too many bad design decisions were made during the development of this game and coupled with the fact that it is obvious that they removed game content in order to sell it as dlc does not help gamers feel anything other than that they were screwed.

This game should have been a complete mmo.

Sharingan_no_Kakashi3453d ago

Disagree.

I wouldn't have bought it if it were an mmo. Can't stand MMO's. DCUO was the only one I liked and that's mostly cuz I'm a DC fan.

CorndogBurglar3453d ago (Edited 3453d ago )

I think you're missing the point.

They're not saying its an mmo. They are saying that Bungee SHOULD have gone full blown mmo instead of taking just elements from a bunch of genres.

NeoGamer2323453d ago (Edited 3453d ago )

Destiny is lacking in a lot of areas...

First, its story is generic and lifeless. You just get no sense of caring about it...

Second, it is all about a grind. You get nothing without grinding.

Third, it should have separated itself more from Halo. I play the game and think, "Gee, this is pretty much Halo with more weapons and upgrades"...

Fourth, They force the online upon you rather than catering to both SP and MP players...

Fifth, The tower hub is a waste of time and warping to new maps is a waste of time.

I could go on all day. The basis for a very solid game is there, but in the end it is really a game that is built around grinding and MP... That's not bad, but it is more of a niche game then a broad appeal game that I think Bungie was hoping to create.

Funantic13453d ago

I got to agree with you. Bungie hurt Destiny by creating it.

The_KELRaTH3453d ago (Edited 3453d ago )

I enjoyed playing Destiny for the most part but with the emphasis being on levelling up thru co-op and story missions it comes to an end quite quickly.

Now that's not unusual with fps driven games but generally there's the other part of the game that ends up dominating, the mp competitive arenas and Unlike BF, Quake, UT, CoD etc etc gameplay arenas that have me wanting to play again I don't get this in Destiny and there are so few maps sometimes you can end up playing the same tiny map time after time.

Such a waste of all those large landscapes they created.

90°

Destiny 2: The Final Shape Developer Gameplay Preview

Bungie - "Join our development team to see the new updates arriving with Destiny 2: The Final Shape. Releasing on June 4, 2024."

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InUrFoxHole15d ago

What is this she/her, he/him bs?

140°

Bungie Replaces Marathon Director Amid Leadership Shakeup, Fears of Layoffs

Amid ongoing anxiety within Bungie following layoffs last year, the studio is now preparing for another shakeup, this time on Marathon.

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Kaii37d ago

Layoffs should be hitting the incompetent management at this point.

Profchaos37d ago

Talk about mismanaged Bungie is a studio of tremendous potential and have made some of the greatest shooters to date. Sony pushed them to just make another Destiny style game and consult on other studios live service games and are now getting thrown under a bus as the pivot away from predominantly gaas games is unfolding.

I'd love to see a world where Bungie can focus on telling great sci fi stories again away from a live service dungeon but we all know that's a pipe dream

Rynxie37d ago (Edited 37d ago )

Are you serious? Do you just talk out of your arse naturally, or did it take years of being a POS?

Profchaos37d ago

You normally get so offended by internet comments or did it take years of being soft

purple10137d ago (Edited 37d ago )

Yes I see your point mate, someone clearly didn’t read the article.

Specifically the bit:

“Notably, multiple sources at the time and since have shared that Sony has largely left the studio to sort out its own troubles and was not responsible for the layoffs, with CEO Pete Parsons taking responsibility.“

He’s just spouting nonsense

Huey_My_D_Long37d ago

lol what so fucking hilarious is that you called him out so bad he projected him being offended onto you.

Its been well documented that Bungie's management has been more responsible for their shortfalls, even mentioned in said article that we are commenting on.

Its ok, just admit you didn't read the article.

MIDGETonSTILTS1737d ago

Arrowhead Studios will be Sony’s GaaS consult now.

Gameseeker_Frampt37d ago

I like how for some, it is never Bungie's fault. Microsoft, Activision, and now Sony - it is everyone else who is pushing Bungie to make all these bad decisions.

-Foxtrot36d ago

Thrown under the bus?

Are you joking? This is all Bungie, we all thought it was 100% Activision but it's clear the higher ups at Bungie don't have a clue how to run the studio and are more bothered about saving their own skin and the money that they rake in.

Sony gave them an extra $1.2 Billion to make sure that employees didn't leave and they didn't have to cut anyones jobs. Where did that money go because Bungie still cut peoples jobs and I bet you the higher management still kept a hold of their big fact paychecks and bonuses.

Sony invested poorly in this and the best thing they can do now is throw the old Bungie management out and take hold of the studio fully.

MIDGETonSTILTS1736d ago

Don’t throw the baby out with the bath water. Somebody at Bungie is the golden goose making great shooting mechanics, and the rest need to justify their paychecks.

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Fearmonkey37d ago

This studio has had three owners and its never worked well with any of them....Management has issues

ChasterMies36d ago (Edited 36d ago )

Worked very well for Microsoft. Microsoft’s mistake was letting Bungie go.

Fearmonkey36d ago

it worked so well with MS that they so wanted to be away from them they bought the company back. Only to do it again with activision-blizzard, and then sold to Sony...Sony shouldn't have bought them...Bungie hasnt been the same for a long time..

90°

Destiny 2’s new game director worked on every single Bungie Halo game

Destiny 2’s game director Joe Blackburn is stepping down ahead of The Final Shape, leaving Tyson Green to take the reins of the PS5 and Xbox FPS.

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DefenderOfDoom285d ago

As someone who bought every story DLC for DESTINY 2 but not every season. the first thing I would do as game director is , if anybody pre-orders The ?Final Shape , they will be able to play all older DLC and seasons with purchase of FINAL SHAPE. . I think that would bring back a lot of DESTINY 2 plsyers who have not experienced the seasons a chance to play season activities before Final Shape comes out.

DickyD122684d ago

I agree but I was just able to get all dlcs for 50 on steam. (Have it on PlayStation but don't always have access to the TV)