One month after a major round of layoffs impacted roughly 100 Bungie employees of 1,200, those remaining at the Destiny developer say the cuts, as well as other cost-cutting measures, came alongside an apparent scramble by studio leadership to avoid a total Sony takeover.
A job listing published by the UK studio reveals that its next project will be another entirely new IP.
Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.
Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.
"the capital group of PCF Group S.A."
If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.
Outriders was crap. They slapped that game together and threw in a loot system to get players' attention. This game was absolutely jank and the always online nonsense made it stutter like crazy. People Can't Optimize.
I liked Outriders but I could see where the artistic vision was compromised. The way the industry is now, it wouldn't surprise me that upper management would scrap something that didn't pull in money via gaas, mts, or other means.
The new Escape from Tarkov Unheard Edition has the community in an outrage after promising exclusive access to the new PvE mode for $250 USD.
$250? Do they not know all the other games that already exist or will be made in the future that can do similar?
This is for the hardcore people that have 2500 h in the game. They basically play that one game the whole year.
Oh and those same people are mad as hell at this... what a way to reward fans of your game and annihilate newcomers.
Read a comment earlier calling it a "special monetization operation." I had to chuckle at that.
At this point, just let it happen. They'd probably do a better job with managing Destiny than Bungie's current leadership.
Bungie just can't catch a break when it comes to big publishers. These guys wanted to be independent so bad and now both partnerships after MS have been less than stellar.
Its really hard to imagine anyone spending billions to watch their new acquisition destroy itself. I feel like they should have let Sony step in before they did those layoffs... after all, Sony gave them a lot of money for talent retention. Kinda feels like they already broke their end of the deal...
Well that's absolute BS as Sony stated they were taking a hands off approach
I don't really blame sony here. If I gave a studio literally billions to keep people/talent and the management at said studio were greedy af and wanted to layoff ppl and give themselves fat bonuses I'd be more than just a little upset. I might even make moves to replace management who would then paint a doom and gloom picture to their devs even though they're not really the ones I'm looking to replace.