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AMD Ready to Provide Mantle Support for PS4 and Xbox One; Could Push Performance of Both Further

There has been a lot of discussion lately on the possibility of AMD’s Mantle to be used to improve the performance of PS4 and Xbox One like it did for certain games on PCs using AMD video cards, and today AMD Senior Director of Global Software Alliances Neal Robison explained that something can indeed be done during the Q&A Session of a press conference held in Tokyo.

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1485d ago Replies(2)
TIER1xWOLFPACKx1485d ago

Just a few weeks ago a dice dev said mantle isn't needed on ps4 as the ps4 API is better

Abriael1485d ago

He said the API is "good as well", not better. There's nothing that can't be improved.

TIER1xWOLFPACKx1485d ago (Edited 1485d ago )

Ahh it's been a few I tend to remember only certain parts lol but in all honesty I don't see mantle being much benefit to console maybe smaller dev teams etc that don't have the workforce to take advantage of said consoles api etc mantle could help them. But for massive devs with a huge work force I don't think it will benefit them as much

neogeo1484d ago

Agreed. AMD should be allowed to help out and do some updates on the Consoles just like PC gets. When it comes to coding efficiently there is always always always room to grow.

Kayant1485d ago

Same dev being repi who worked on BF4 and the dev that give all the talks about mantle in BF4/Frostbite 3.

PS4 and XB1 already have what mantle provides iirc so this just sounds like AMD trying to keep mantle relevant in light of DX12 but credit to them for pushing it.

I mean what could mantle provide that the mono driver for XB1 and GNM for PS4 don't already do?

Am I missing something?

LexHazard791485d ago

Actually this a plus for MS, because Xbox One being compatible with both Mantle and DX12! Mantle will increase performance on PS4 and Xbox One dont know by how much but know it will!

RegorL1484d ago

I am pretty sure AMD will be able to release Mantle for XBoxOne and PS4 (and AMD GPUs for Win7 and Win8).
- Even if it wouldn't give ANY performance boost on consoles, developer time would get a boost!
- Add some OpenGL (it also has low level features now) and you cover remaining parts of PC, Linux (including mobile), and Apple.

So, why don't they?
- Consoles are closed environments. Microsoft and SONY can veto whats going in...

DX12
- LATE to the party
- might be Windows 9 only
(have MS said what OS they will RELEASE for?)
(will it support Win 7 and Win 8 - who knows?)
- will not be ready for mass consumption until late 2015
- will handle MS Tablets, MS Phones

chrissx1485d ago

Its about time. Good news

TomRL1485d ago

Wow, didn't expect this to be possible.

Illusive_Man1485d ago

Why does Xbox One need Mantle if it's getting DX12? Code to the atoms?

Abriael1485d ago

Whether they need it or not, it'll depend on Microsoft itself. As Robison said, they can provide it, but it'll depend on Sony and Microsoft to use it.

Tempest3171485d ago

Also, didnt they slate dx12 for late 2015? If mantle is available now theyve got a lot of time to use it

rainslacker1485d ago

If a dev uses mantle on the PC, or the PS4, it makes porting easier if they use mantle on the X1 as well.

hello121485d ago

Directx12 isn't mantle it can just do the same thing. Directx12 is more complicated than mantle.

Kleptic1484d ago

haha and you know this how exactly?

Mantle is only an API for a specific graphics card series...

DX12?..we know nothing about what it really is...Mantle starts gaining popularity and magically MS has the answer to give similar performance gains to EVERY graphics card?

sounds like typical MS to me.

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