GameTap writes: "There isn't a question here of whether or not you should play Gran Turismo 5 Prologue. After all, it essentially gives you a chance to check out what Polyphony Digital has in store for the full Gran Turismo 5 experience, with six tracks (12 if you count varying layouts), around 60 cars, and online play with up to 16 players. There is a question, however, if all this content--which amounts to more than a demo but far less than a full game--is worth $40. If you're a hardcore fan of the series and generally like driving simulations, then it's probably a no-brainer, but for everyone else, it's not an easy question to answer.
If you're in the latter category, you should know that one thing GT5 Prologue does really well is ease you into the entire experience. The meat of the single-player experience is divided into three classes of events--A, B, and C--and since you have to start in the C class (which is relegated to relatively low-end cars), you won't have much trouble doing well in a race right off the bat. The difficulty within these class challenges (there are 10 for each class) also scales pretty well, meaning that by the time you race on one of the more challenging tracks, such as Suzuka, you should have the basics on how to drive decently nailed down. It wasn't until I reached some of the B and A class series of challenges that I started getting into that mode of thought where any single mistake was unacceptable and that I should start the race over and do better instead of trying to finish below third place. And the great thing about Gran Turismo is that this never feels frustrating per se; rather, it almost feels rewarding in the sense that I'm learning to become a better driver and learning the intricacies of the track every time I mess up."