Sony’s Gamescom conference unveiled a lot of creative new titles for PS Vita and PS4, almost two dozen in total. One that caught a lot of peoples attention was Rime from Tequila Works, makers of last year’s PC and 360 shooter Deadlight.
The trailer hypotized me, just like that of Murasaki Baby did. Sony's indie library is shaping up to be amazing.
This game looks really good. Definitely on my list to purchase.
Agreed, this game looks amazing. I love the look and concept of the game. This is a huge step from Deadlight.
This was the game that grabbed my attention during the show. All of the other games tried to stand out in their own ways, but this is the one that really made me take notice. Can't wait to hear more info on it. I hope it's going to be a big game with a good story to it. The art style and environments are great, though.
thats a accurate title
I'd agree if it added SotC to the mix. A lot of the designs- that bridge, particular- evoke memories of epic battles against enormous stone adversaries.
i liked shadows artwork. it had a paint style to it. it was humble.
And it's open world. Had no idea this one even existed until Gamescom. Looks gorgeous.
its quite impressive! I love the look and it was one of the best looking indie titles that they showed off, and I can't wait to play it next year!
Maybe the PS4 can be a return to old school RPG games even though this looks to be an adventure game.
It does look beautiful but it looks SO much like Ico that it makes me a little uncomfortable. I loved Ico and Journey because they were beautiful experiences but also because I felt like they were heartfelt works of art with an individual vision. This might be beautifully made but I think there's something a little cynical about taking so much from another game. I can't shake the feeling that these FPS devs said, 'hey let's do one of those art games people seem to be liking'.
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