Setting Booby Traps After Nightfall In Dying Light | GameInformer

GameInformer: "Techland’s follow up to the Dead Island series continues the developer’s line of first-person, open-world zombie games. Dying Light changes up the formula with fluid parkour gameplay and a revolving day-to-night cycle. Speaking of night, I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious."

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UnHoly_One1762d ago

I want this game right now.

reaper241762d ago

Despite its flaws, I had quite some fun with Dead Island. This looks much better.

starchild1762d ago

Yeah, this game looks quite promising.