430°

Xbox One To Support Mods? 'It's Up To Developers' Says Major Nelson

NowGamer: Following news that Xbox One can be used as a devkit, Major Nelson's comments suggest the console will be open to mods as well.

allformats4349d ago (Edited 4349d ago )

Now that would be a game changer right there.

I'm no Xbox One fan, and will never buy the machine because of Kinect, but making the console modable is a win, no doubt.

I suspect PS4 could do the same thing, 'if developers so choose'.

TimmyShire4349d ago

The PS3 had that option too, though it was rarely used sadly. I'd expect the PS4 will be the same.

I won't be buying an Xbox One either for the same reason, but I'm not a hater necessarily.

slimeybrainboy4349d ago

The PS3 did? What few games used it?

How would modding on console even work?

Thegamer414349d ago

Unreal Tournament has mods on the PS3, I remember having to transfer them from my pc to the PS3 using a flash drive then loading them from the game. Was a good feature which I think more games should include.
I hope next gen consoles see more mods in games.

JokesOnYou4349d ago (Edited 4349d ago )

"It's up to developers to support that," answered Microsoft's Major Nelson. "These are two very different things."

Edit -Cool but I almost thought he meant retail non indie games. lol, anyway this is good, really good news....but I'm still wondering if this has any bearing on big publisher retail games, cause I don't see why they would given all that great DLC they want to sell us.

cleft54349d ago

Would be cool if it happened, but I don't see developers allowing it to happen. Still this is yet more good news from the Microsoft camp. I am happy to hear some good news from them. It doesn't change anything for me, but I do have friends that are getting the system and I want it to be nice for them.

creatchee4349d ago (Edited 4349d ago )

The biggest problem with mods (or any other user-generated content) is the potential for the new data to have malicious content unless there is a specific checking/approval system. And even that isn't foolproof.

Consoles have been closed to outside viruses and stuff in the past, both because of incoming data control and the architecture of the console itself. Over the generations, consoles have gotten more and more like PC's, which means they are getting more and more familiar to a hack/virus friendly environment.

Could you imagine booting up Halo and having penis enlargement ads pops up, or Uncharted and being told that your PS4 is infected, click here to buy VirusKill3000? I'm not saying that that is exactly what will happen, but the more you open up a closed system, the more you open it up to attack.

millgate14348d ago

@Slimeybrainboy, Borderlands 1 mods. However, they were very basic. Things such has raising stats on guns or shields. Nothing noteworthy

WrAiTh Sp3cTr34348d ago (Edited 4348d ago )

XB1 is looking better and better...

"You think devs are going to let you at freely available mods of all kinds on consoles instead of the DLC you pay for to extend a game's lifespan? No chance, completely unrealistic.

The context in which the comment was made and the way it was offered in reply to the specific question - this isn't an announcement of intent or any reason to get excited."

Devwan brings up a good point but if the gaming community is as vocal about allowing such an option from the dev as they are about everything else in the industry, then I think more devs would be on board for such a feature for their games.

4348d ago
WeedyOne4348d ago

I remember playing Unreal tournament 3 on my PS3, with mods I was able to play as Halo's Master Chief on my playstation! Also I had a mod where you could play as Cloud from FF7 and I think Bowser from Nintendo.

Scholla4348d ago (Edited 4348d ago )

True story? PS3, modding capabilities?

andrewsqual4348d ago

Exactly. The only game Epic Games Studios made for PS3 fully this gen was Unreal Tournament 3 and.... shock horror, it supported mods. Shame they wasted all that talent since then. Such a fall for a once respected old school PC developer. Gears of War on PC also supported mods and free online play but Microsoft regretted that and soon put a stop to it before people realised of its existence.

SegaSaturn6694348d ago

I installed the facing worlds map from UT 1999 to UT3 via ps3. There's quite a bit of content available on the UT forums.

NegativeCreepWA4348d ago

Unreal had mods on the PS3, though I believe they had to pass a verification process so you didn't see many make it.

starchild4348d ago

This is no different than the PS3/360 generation. He is saying that if developers build in an infrastructure to support such a thing in their game then it would be possible, but the simple ability to use the Xbox One as a dev kit doesn't mean you can suddenly get mods on the console.

That's what he meant by "These are two very different things."

There are lots of reasons why developers are not going to generally want mods on consoles. It's technically possible, just as it was on PS3 and 360, but it probably won't be used much at all just as it wasn't on the PS3 or 360.

4348d ago
FamilyGuy4348d ago

There was a mod to make the Unreal Tournament 3 into Gears of War. Third person view with skins. Mods were pretty cool but no other dev allowed it because they wanted to sell DLC. All those SFIV costumes wouldn't of sold at all for example had Capcom allowed it.

In the story of this case it's more like a way for indie devs to update their games without calling it a patch. Cool if they add some nice stuff. Basically free DLC.

badz1494348d ago

mods are pretty much a pc only thing for now. the PS3 fully supported mods and UT3 proved it but nothing else come after that because that paid DLC juice is just too tasty to pass up! thus many AAA multiplats are no even mod compatible even on pc lately, which is a shame! LBP still support some kind of mod though. you craft items, and put it as prize bubbles in your levels and people playing your levels can get that item.

talking about hardware, PS3 also support native kb+m setup but that's not getting dev support too for some reason. MS' policy, maybe? where dev can't make the PS3 version superior if they want to sell the same game on 360. we never know.

with native kb+m support, screenshot button works too but no dev support and the only game I can recall using it is Resistance 2. custom soundtracks are supported on PS3 too but only some games have it.

so, of course consoles support mods but more importantly, do devs and publishers support it?

Bigpappy4348d ago

This is all being done on X1 due to the cloud. If there is one thing that is universally known about the cloud, is that it provides huge online storage banks. Having users use some of that space to store mods for all can easily be implemented.

ShwankyShpanky4348d ago

@NegativeCreep: They didn't need to be "verified," but they needed to be "cooked" through a converter program to work on the PS3. Any level/skin/mod made on PC could be "baked" and loaded on the PS3.

And you could download them off the web onto a thumbstick, but someone also came up with a really easy way to download and install from the PS3 browser. UT3 had an in-game mod browser, but I forget if that was just to load mods or if you could download as well.

+ Show (16) more repliesLast reply 4348d ago
iamnsuperman4349d ago (Edited 4349d ago )

Sony really need to announce that this can be done too. Otherwise this is a big plus for Microsoft. Mods are cool and very useful. The only issue I see is how many mods will be made for console games? I can't see it being like the PC in quantity

jimbobwahey4349d ago

Sony has always allowed it. Microsoft is just playing catch-up yet again, is all.

Case in point, Unreal Tournament 3. The PS3 version of the game allowed all the mods from the PC version to be copied over and played. The Xbox 360 version didn't allow mods though, Microsoft blocked them.

dcj05244349d ago

As everyone is saying. PS3 allowed. Developers just didnt put it in except for unreal tournament 3. A shame to. tf2 on console is crap but with the pc updates and mods it could still be relavant.

ALLWRONG4348d ago

"Sony has always allowed it. Microsoft is just playing catch-up yet again, is all."

(((Windows PC))) <-- that just blew your mind didn't it?

twinspectre4348d ago

@yosp , @amboyes , @rohdescott
let them know we want #Ps4ModSupport

and i don't understand all the disagree seriously.
Microsoft took everything what Sony doing , and the modsupport on console was already available on PS3 with Unreal and i've played Unreal SideScrolling :)

+ Show (1) more replyLast reply 4348d ago
slimeybrainboy4349d ago

"It's up to developers to support that. These are two very different things."

I think that means that you would have to build in mod support, like how sports games allow you to create edit and share team rosters, I don't think this means literal PC style mods coming to the XB1. It means that a developer would have to build some kind of Little Big Planet engine within their game to create and distribute the mods, not modders using consoles as devkits. That's why he said that they are two very different things. That's how I took it anyway

Cuzzo634349d ago

Whoa! Now this! This is definitely a plus on Micro's side. Nice. Im gettn a little jealous now lol. Hmmm. Wonder if Sony got word yet lol.

Cuzzo634348d ago

Okay then. Maybe I shoulda said... This is boo boo. Ps4 ftw!... Xb1 sucks nuclear balls!!!

Naa, im a Sony supporter, im a Playstation supporter. Not a Sony fanboy. Sorry kids

Snookies124348d ago

Yeah, sometimes you'll get agrees or disagrees just for mentioning Microsoft, Nintendo, or Sony...

Anyway yes, this is a very positive thing. Although it wasn't used much on the PS3 unfortunately. I loved that Unreal Tournament 3's PS3 version allowed mods. I was really hoping that would be a trend on PS3, but alas it was not. I'm sure PS4 has the capability to do this as well. We'll just have to wait and see how far it pans out for both Microsoft and Sony. Mods would be a console game changer for sure. They are what primarily keep me a PC gamer! So no doubt, I'd be extremely happy if they were embraced more openly on consoles. :]

fossilfern4349d ago

Yeah PS3 had modding but the only game that I know of that used it was Unreal Tournament 3.

scofios4349d ago

This was already the case with PS3 Unreal Tournament 3.
Sure this will be the same with PS4.

medman4348d ago

So you're telling me the company that has tried to restrict consumer rights at every turn is now a champion of open platform gaming? Uh..yeah. I'll believe it when I see it in action.

tuglu_pati4348d ago

Xbox One is in a roll this week.

Scholla4348d ago

Yup this would be HUGE!!!

avengers19784348d ago

If its up to the developers, then there probably won't be many games that have modding available... For either system PS4 or XB1.

webeblazing4348d ago

ill doubt any of the consoles will do it. seeing how people blindly buy dlc and theyre not gonna give up that money going up against free content. did you know devs use to give free content and you get unlockables just for playing the game, but now yall want them back. man how the sheeps changed the face of gaming

MicDude4348d ago

Could you imagine something like Project Nevada on these next gen consoles? It would be awesome!!!

4348d ago Replies(1)
cl19834348d ago

Sorry not trying to be a jerk but to clarify to make games mod able not the console is that what you where saying @allformats?

Ashunderfire864348d ago

But but but Kinect with mods would be sick!

aquamala4348d ago (Edited 4348d ago )

How would it even work? Mods work on pc because it's a pc, you can modify any files you want. Console code have to be signed, I suspect "mods" they refer to here are very limited , something like custom maps

BuLLDoG9094348d ago

maybe on games like fallout. but alot of publishers wouldnt want to give mod access, not for free at least.
it would cut into their dlc,

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TimmyShire4349d ago

I'm all for it - providing it can be done properly.

I remember playing the PS3 version of Unreal Tournament 3 and being able to download maps from the internet, transfer them over with a USB and play them on the PS3. I dunno if the Xbox 360 version did the same - but I never saw X360 version so I'd expect not.

Either way, that was brilliant and I'd love that kind of support. Whether MS will enable as easily as PC games can be modded (highly unlikely) will remain to be seen, but I'll stay sceptical for now.

devwan4349d ago

You're correct, the 360 version does not support mods, unlike the ps3 version.

kwyjibo4349d ago

They need to do it properly.

The user experience on the PS3 is awful if that's how you did it, through a USB stick after having downloaded it from a PC. How many people do you think ever did that? That's why UT3 was one of the very few (only?) games which supported it.

Consoles need something like the Steam Workshop. A place that everyone can access and download and install mods from their console. That would be a game changer.

nick3094349d ago (Edited 4349d ago )

Only ut 3 had it.but if someone wants to put mods in their games in current gen consoles, they will need to hack their consoles, not for piracy just for mods.

vega2754349d ago

I'm glad I reserved my pre-order for the xbox one first. I really like what they are doing with the system and cant wait to play the games at launch

JohnCartenper4349d ago

TES:VI workshop for XBOne, system seller right there.

JohnCartenper4348d ago

No I mean like the Steam Workshop for Skyrim but on the XBO.

The Creation Kit would be on the pc side, or you think mods would be made on the console itself??

devwan4349d ago (Edited 4349d ago )

You think devs are going to let you at freely available mods of all kinds on consoles instead of the DLC you pay for to extend a game's lifespan? No chance, completely unrealistic.

The context in which the comment was made and the way it was offered in reply to the specific question - this isn't an announcement of intent or any reason to get excited.

iamnsuperman4349d ago (Edited 4349d ago )

You make a valid point. Consoles are built with DLC in mind. They are becoming the go to thing in console games. Modding could potentially eliminate the need for DLC. So good for consumers but bad for publishers which could mean we will not get it at all

theWB274349d ago

The fact that it has the capacity to allow mods is what you get excited over. He didn't state they would force developers to allow mods...so I don't think that's what people are getting excited over. Just the fact that it CAN happen....the pessimism people are showing to legit, decent, new information is just stupid.

At least there is one next gen console we're getting info about instead of just specs and the triangle.

devwan4349d ago (Edited 4349d ago )

Well it's an improvement over the 360 in this respect, but the ps3 was open to this but only one game ever supported it (Unreal Tournament 3).

Just think realistically and sensibly, from the devs' perspective. The only games that are likely to support game content that is not DLC or does not come in the box are those with user generated content like Project Spark or Little Big Planet.

As for info from console makers, both have been offering plenty recently, just not the fine technical detail some would like from certain parties, but that's OT.

theWB274349d ago

I understand that devs most likely won't do it...but it's cool the ability is there. I just don't understand why genuine decent news is always met with so much pessimism. It's always a but, then followed by a downer.

devwan4349d ago

Maybe Sony and MS should both report that they support dispensing free cash money from the bluray drive slot, but it's up to publishers to support it.

It'll never happen, but it'd be great news and worth getting hyped up about!

JohnCartenper4349d ago

@devwan

Bethesda could.

On PC, even though there are thousands of mods available, its DLC still got bought by a ton of people.

So the next Elder Scrolls installment on console could have this feature, why not?

Devs need to learn that if their DLC can't even compete with user-made mods, they either need to step up their game or just avoid releasing them, as they are just cash grabs.

SpideySpeakz4348d ago

I just mentioned something like this over at a blog. The next-gen consoles need mod support, and it's own modding community with it's own workshop. Skyrim developer mentioned something about bring the full experience of mods that's on the PC to the console.

Think about this way as well, it will sorta solve own "used game" issues, by making the individual software more long-lived. Yeah, DLC helps a bit, but there's nothing like freedom of creativity. Face it, there will always be DLC because of the quality they bring. Most DLC are based off other community-made mods, so it will likely improve the quality of DLC even more. The PS4 and Xbone NEEDS this BADLY. This was one of the reasons why I started playing on PC instead of console.

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260°

AMD CEO Shares Vision Behind Xbox Partnership and Next-Gen Chip Roadmap

AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.

Read Full Story >>
clouddosage.com
Obscure_Observer1d 12h ago

AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.

I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.

Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.

InUrFoxHole1d 6h ago

They had best show 3yrs in a row. Heading for another

VenomUK23h ago

Obscure_Observer said “I wonder what she meant by "full roadmap of gaming optimised chips" though? Seems ambitious.” To me, I interpret this to mean rather than having a couple of X/S products for launch and a handheld there is a longer term plan to release new products with higher specs at timed intervals. I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec.

Agent7513h ago

But Microsoft forgot the games.

KwietStorm_BLM18h ago

It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever.

Ganif16h ago

Correct.

"Sony's PlayStation 6 reportedly will feature an AMD semi-custom APU with a Zen 5 CPU and UDNA GPU, capable of 4K 120FPS and 8K 60FPS gaming. The console will include X3D cache and advanced AI upscaling technology."

https://www.tweaktown.com/n...

Obscure_Observer13h ago

"It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever."

I doubt that AMD´s CEO would waste her time making this huge and important partnership announcement over a tech that will be 7 years old by the those next gen consoles will be released.

Notellin12h ago

You should have just lead this comment with the fact that you have zero understanding of technology in the consoles and instead have a Toms Hardware online forum level of education.

Agent7513h ago

But Microsoft forgot the games

Obscure_Observer13h ago

@VenomUK

"I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec."

Very interesting theory. Still not sure how MS would actually make it work.

KwietStorm_BLM9h ago

"I doubt that AMD´s CEO would waste her time making this huge and important partnership announcement over a tech that will be 7 years old by the those next gen consoles will be released."

How old is the tech in consoles? It's not a huge announcement. It's marketing and you know it is.

+ Show (2) more repliesLast reply 9h ago
Fishy Fingers1d 11h ago (Edited 1d 11h ago )

Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.

Multiplatform software and hardware 'Xbox/AMD APU'.

Obscure_Observer1d 11h ago

I guess you missed Sarah Bond´s next generation Xbox announcement this week, were she clearly states:

"I´m thrilled to share that we´ve established a strategic multi-year partnership with AMD to co-engineer silicon across a portfolio of devices, including, *our* next generation *Xbox consoles*."

But hey, I don´t think you´re entirely wrong, maybe MS will build their own Xbox consoles while licencing other manufactures to build and sell their own Xbox branded consoles. Who knows

BeHunted1d 6h ago (Edited 1d 6h ago )

I think you watched the wrong video. It's below the description, or you can watch it directly on YouTube.

https://youtu.be/kprpRvsOua...

PRIMORDUS1d 11h ago Show
HyperMoused1d 11h ago

Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision

Christopher1d 11h ago

The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?

Lightning771d 6h ago

Probably because the next xbox isn't ready to release yet?

The marketing and rumors seem to be heavy out of no where. The rumor was a 27 release but it maybe it could be 26 new console launch instead.

Who knows.

Eonjay18h ago

There PR is alrways super heavy handed. No one is acutally buying an Xbox as is.
Also it is very early to be talking so much about a next gen console.

Obscure_Observer13h ago

There´s a lot of people interested on Xbox Next and its ability to run games from major stores like Steam.

We know that the PS6 is just around the corner as well, but so far, no news on what it might improve over the PS5 or PS5 Pro.

However, Sony already made public that their priority and actual focus is the PS6. So its not "very early" to talk about next gen when the very console manufactures are talking about it.

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210°

Activision Forces Adverts into Call of Duty Black Ops 6 and Warzone Loadouts

With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.

20d ago
20d ago
lukasmain20d ago

Putting Ads in a pay-to-play Premium title? Well done Microsoft. Well done /s This is really scummy.

jjb198119d ago

This game will never change because these sweatlords love buying up all the skins and bundles that become obsolete the following year. They're the ones perpetuating Activision's greed.

VenomUK18d ago

If Microsoft introduces adverts into its other games I hope it can do them without disrupting the immersion of the game world. So for example in the new Fable game it would look out of place if there was a billboard advertising Cadillacs.

A far better way to do it would be to have a wizard conjure a 'dream cloud' in front of your character and then in the cloud you can see the Cadillac car and see the text with price and availability and hear a booming sales voice promoting the car. That would work so well as it wouldn't be a billboard and completely, 100%, fit in with your character's adventuring in Albion. Doesn't that sound so much better?!

crazyCoconuts18d ago

@venom, or how about our of 100 farts in Albion, 1 of them has a Cadillac pop out

VenomUK18d ago

@crazyCoconuts That’s undeniably off-beat - but it could really work!

19d ago
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410°

Xbox's first-party handheld has been sidelined

Xbox's handheld ambitions continue unabated, but the focus is shifting towards improving Windows 11 for third-party handhelds — for now. The Xbox Series X 'Melrose' successor is safe, with development continuing at full pace.

Read Full Story >>
windowscentral.com
22d ago
22d ago
22d ago
shadowT22d ago

Is there really a market for handhelds next to mobile?

Vits21d ago

If they run the same games as the main home console, then yeah, sure.
But if they need specially tailored games just for them? Probably not, unless there isn't a home console for comparison (see Switch).

RaidenBlack21d ago (Edited 21d ago )

I am kinda low-key happy this happened.
Dont want another Series S situation (games to be designed from 4 to 12TF scale and not 10 to 12TF).
Hope PS follows suit as well. Tablet SKU sharing with console for 10th gen, will just continue the cross gen -esque development/design phase/nature.
Want a proper 20+ only TF rasterized next-gen plz (+ frame-gen and the lot).
If anybody wants to continue the cross-gen, the Series S|X, PS5 will remain for that. And Switch 2, if you gotta go even lower in the TF range.

ABizzel121d ago

Yes and No. All of the PC handhelds combined have struggled to sell 7 million units, which would be a flop for any “console”. So the market is extremely niche because of price and target market (the informed hardcore gamer / casuals aren’t picking these up).

These handheld PCs are $500 or more, and offer at best Xbox Series S performance levels, so it’s best for MS specifically to just partner with ASUS, instead of investing millions if not billions.

Sony can make their own with custom AMD hardware due to their partnership, and stronger global brand for hardware. But even then it brings the question, of being a lower resolution PS5, and what does that mean for PS6 cross-gen (likely another generation where the first 3 - 4 years are just upgraded last-gen games).

Kosic21d ago

Imagine a Wii U style console, where the tablet doesn't rely on the console it's self, you download the game on the console under the TV and play in 4k glory, then you can remote play, get some unique game features if using both console and handheld in tandem. Then you can download the games in 720-1080p to play on the go, continue your progress, and continue on the TV when you get back.

Sony could get away with this due to exclusives, and that would be a reason for sales. Look at the portal.

I can picture seeing new hardware having some sort of GPU dock, where the handheld runs 1080p, and the dock has additional hardware to bring in 4k/60 specs.

I do think handheld gaming is going to be a strong future, imagine Nintendo release a new upgraded GPU dock for the Switch 3, every 2 years. More frames, sharper graphics on the same game for an extra £150 for a dock with a built in GPU chip. Console cycles doesn't have to be renewed, just the hardware can be improved by them reselling docks to us again and again with small/yearly upgrades like mobile phones.

GamerRN21d ago

Did you just imply that Sony can make a better stronger handheld than Microsoft? You do realize we are talking about Microsoft, the tech giant, right? If Microsoft can't make one that's cost effective, Sony definitely can't...

Brand and market share means nothing when you are a trillion dollar company

ABizzel120d ago

@GamerRN

It has nothing to do with what company can do it, or what company can spend.

For anyone taking a basic business class there is a term called ROI, and Xbox home consoles are selling at an all time low, meaning their ROI on a handheld is a risk that doesn’t make sense, even if they can afford it. Businesses are there to make money and it doesn’t make sene for MS to invest in a handheld that’s a companion device when their current home consoles they’ve spent 20 years working on are at an all time-low, when they can invest with little risk with what ASUS already has to offer.

This is why Sony can build a better device, because they have less risk involved, meaning they can invest more in their own product, and they already have an exclusive partnership with AMD on creating features and hardware. So in this specific case, YES Sony can built a better handheld, due to custom hardware, customer tools, low level APIs, compared to an off the shelf product running Windows or a Window Xbox kernel =.

TheEroica21d ago

I play steam deck primarily... Don't play consoles or mobile. The deck covers it all.

badz14921d ago

@shadowT

The Switch is a handheld, so will the Switch 2. what are you on about?

Cacabunga21d ago

To run native games offline? Anytime

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CrashMania22d ago

Funny to see the alt already damage controlling and having a meltdown with multiple accounts in the comments already.

Sad for MS if true, a dedicated handheld would go down a lot better than a rog ally 2 with an Xbox sticker on it I think.

crazyCoconuts21d ago

It couldn't have succeeded for a number of reasons. Now they've retreated to the Windows front and trying to keep that relevant for gaming. How long before Windows Central realizes there won't be a real console successor to Series X either?

Lightning7721d ago

Except there is. That project is reportedly full speed ahead.

Outside_ofthe_Box21d ago

@Lighting77

So was the handheld until today...

Lightning7721d ago

@outside obviously not since they sidelined it and they wanna see how the Asus does. Are you saying they're gonna cancel the next console?

crazyCoconuts21d ago

@lightning - I'm admittedly trying to box you in here - Do you think the next Xbox console will have Steam on it?

Outside_ofthe_Box21d ago (Edited 21d ago )

@Lightning

Here we go with having to spell everything out.

If I told you yesterday that Xbox was going to sideline the handheld console what would your response have been? Probably something along the lines of "I doubt that since Phil has been talking about it for some time now"

My point is just because they are "full speed" ahead now does not mean that will not change in future. As we have seen with the handheld. Do you understand what I'm trying to say now?

Lightning7721d ago (Edited 21d ago )

Box me in? No you said the same thing you've always been saying for years now. Those are the rumors to have Steam integration.

What about it

If you told me they were gonna cancel it tomorrow it would nothing more than fanboy talking points. I only wait for credible sources not what someone else says.

Also this is the handheld not a full blown new console. The Asus is yet to release and they're waiting to see how that thing does. Critical thinking is my strong suit you should try it some time if you can. But Ok cool well you hang your hat on that I guess. Main New console is gonna get cancelled even though the handheld is a different marketing device than the main the console itself.

__y2jb21d ago

I think there is a 75% chance there will not be another Xbox. There is zero reason to buy one now. No way it can possibly sell more than 10m units after Xbox went third party.

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BLow21d ago

That's what they do. Goalposts shift like the wind.

I'm really confused on why they are making a "first party" device and also have a Rog Ally with their sticker on it. Make this make sense. How is their own device going to be any different?

Your console doesn't sell and they expect a handheld to?

RaidenBlack21d ago (Edited 21d ago )

The Rog Ally one is gen agnostic ... as you deciphered, it was to be the updated Rog Ally but just with Xbox branding. PC handheld with some Xbox features.
The handheld Xbox is/was supposed to be sharing the same gen/ecosystem with the next-gen (10th gen) Xbox. Think Series S but handheld ... it'll run the Xbox OS or whatever the next Xbox will run.
...
As for anybody wondering/confused why MS is doing another Xbox console ... coz mainly its the 10th gen of home consoles next, which started wayy back in 1972 for the 1st gen. And MS wanna be part in it, in the 10th anniversary gen of consoles. If they gotta bow out, they can't do that at 9th i.e just before 10th. They wanna stick around till the 10th or the X-th gen and check what the fuss happens.

Outside_ofthe_Box21d ago

Curious as to what excuses the spam was saying. Because prior to this news, the Xbox handheld was used as proof that Xbox is still committed to the hardware space. This handheld being scraped is not a good sign...

21d ago
Outside_ofthe_Box21d ago (Edited 21d ago )

@Spam
You can replace scrapped with pushed back if you like. It's not a good sign either way.

21d ago
1Victor21d ago

asq3= obscured: “ What’s your source on the handheld being scrapped? “
Read the article from Microsoft own website and one of your favorite quotations site when it’s something bad about Sony.
Oh BTW good luck with your next SPAM account.

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