70°

SimCity: Proving Always-Online DRM Doesn’t Work

"People knew a problem would arise even before the game released, but SimCity still managed to cause a big ruckus when it launched due in large part to requiring gamers to be always connected online while playing. " | Explosion.com

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explosion.com
2pacalypsenow4474d ago

It has never worked sadly this wont change a damn thing more game will use it and the same people will still buy them

Yi-Long4474d ago

... and I'm sure I'm not alone in that.

ps3_pwns4474d ago

i agree i never will either some people just dont have any control over themselves and will anyways. remind me of all the sheep who followed hitler or allowed slavery. oh i just couldnt help myself i needed slaves man. or its so cool to be part of this and fun lets turn a blind eye to the killing so we can sleep at night. where i grow up you dont do things that in the long run will screw you and other over its pretty simple concept to apply to everything and not just for real life death.

CommonSenseGamer4474d ago (Edited 4474d ago )

Comparing DRM to Hitler to and or slavery!?! So you think if you don't buy into DRM you'll get a visit from the SS and or lose your freedom and forced to pick cotton?

DRM will be the norm in a few years. Either go with the flow, pirate or walk away from gaming. If it works what's the problem?

3-4-54473d ago

And this didn't work with one of the most respected Series in all of gaming...

Imagine what will happen with lesser titles.

4474d ago
IK IR Y IP T4474d ago

@CommonSenseGamer preach on brother next gen after the ps4 and next xbox gaming is going to drastically change or die and more then likely u will either buy a cheap box with a couple terabytes of storage or a web browser plugin with a online service like steam times are changing ...

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7755d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus55d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?