Tripwire Interactive are happy to announce the results of Breakout, the final phase of the Counterattack Mapping Contest for Red Orchestra 2.
Today I would like to show off the Baikal shotgun, which you saw in render form during my last communication in action.
Continue Play's Noah Ellis suggests 5 games focusing on one of the lesser known areas of the Second World War, the vast Eastern Front.
Owen Hibbert of Entertainment Buddha writes: "Lately, I have found myself trying out more and more supposedly violent titles and each seems to have a different effect on me."
When it tries to be realistic, especially when it is done in poor taste.
Over the top (like Gears), horror (Resident Evil, Dead Space, etc), or even goofy violence are okay because we acknowledge they arent real
Now for example if the No Russian scene in COD (or even against enemies)showed individual bullet holes, then no thats too much. But if its trying to make a point like in Spec Ops, then the violence is appropriate
When the person who bought it decides not to play it due to excessive gore.
Don't make mine or anyone else's decision for us based off of your moral code.
It is an individual decision. Not a collective.
Depends on the game and it's intended audience.
Edit - Also, the definition of "too violent" changes over time. Watch "Near Dark", a good vampire movie from the 80s. It was rated R at the time, but it could almost be shown unedited on network TV now.