GodisaGeek: "Some games can do everything right, from narrative to combat, to character and world design, and yet still fail to resonate with the mighty gestalt beast that is the gaming public. Regardless of production values, big names attached to the cast or crew, or even the source material upon which they’re based, some titles just can’t catch that break when it comes to sales. Even a game that can score as high as 8 or 9 in almost every single review, and elicit smiles and nods and assertions of “Ah, that was an excellent game” every time its name is mentioned just can’t shift enough units to be certified a “success”. As a some-time champion of such titles, I could reel off a list as long as your left leg of games that should have been instant classics, yet were relegated to the bargain bin in record time."
I enjoyed it.
Oooh Castlevania...that was amazing. Can't wait for the sequel.
It just seems like if they were able to make WHATEVER they wanted without the corporate fat-cats pushing them to steal a fanbase from another franchise (Heavenly Sword -> GoW, Enslaved -> Uncharted, DmC -> DMC) they could make something really great.
Had an interesting story, interesting characters and an inspired (read: non-brown) post apocalyptic setting.
I never understood why this game was so disliked by so many people.
I liked it. Loved Heavenly Sword. But I'm one of those gamers that wish NT reps weren't such arses.
Makes you almost feel bad supporting them. Heck, I know there are gamers that will only buy NT games used or borrow because NT leaves such a bad taste in their mouths.