Leviathyn.com | Cassidee counts down the five most ambitious Indie Development Studios of 2012 by taking a look at what games they released and what their influence was.
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
Listen folks, Journey was an okay game. I know I'll get slaughtered but it was quick and just okay. I never cried or felt like it was a surreal experience. More like, oh it just ended. Damn that was $15 bucks.
I know I'm looking at 100 thumbs down.
This bugs me so much, can somebody please explain why thatgamecompany's games are considered so great? You don't do anything in their games besides press move and collect things. Are they just supposed to be a serene experience or is there something i'm missing?