One Hit Pixel: "Editor’s Note: We’ve chosen our twenty-five most anticipated games of 2013 from an extension list of confirmed and almost certain releases for next year. Having each voted for the games on the list and then processing the results through a methodical algorithm we’re here to bring you the results. We’ll take a look at what we know about each game, plus the reasons the team voted for each title, with an article every day until the end of the year - when we’ll reveal our most anticipated game of 2013. To see all previous games in this feature, visit the dedicated stream." - Link on the page.
You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
We go on a trip through memory lane.
Prey 2 and SW 1313 sadden me the most. The internal politics behind those decisions is sickening. Serious feels for the crews that worked on these.
Danny O'Dwyer, formerly of GameSpot, released a documentary on developer Arkane Studios today, through their Patreon-supported company, Noclip. Along with their employees and supported by 4,197 patrons, O'Dwyer managed to talk to the studio behind the Dishonored series about their projects, including three cancelled games.
I hope whatever Deathloop is ends up being amazing but then again considering who the publisher is I don't really have a lot of faith in the title.
Hell yes. I can't wait until this releases!
I was really really lookin forward to this game, now its in limbo kinda, there seems to be some uncertainty as to whether this game is actually gonna come out next year, if at all.
If its still being produced, the question in my mind is...."What kind of changes are being made?"
I would have rather had Prey 2 go in the direction of an actual continuation, or pick up where Prey 1 left off.
Having said that, I did grow to like the direction of Prey 2 with the whole bounty hunter story line, now will just have to wait & see what happens with this game, if there's no new info on Prey 2 by at least E3 2013, then Id say my fears have been confirmed & Prey 2 is no more.
We shall see.