Capybara Games’ Kenneth Yeung describes how Super TIME Force‘s origins at the 2011 TOJam informed its evolution into its current guise as an upcoming Xbox Live Arcade title.
The Xbox 360 launched in North America 18 years ago, and is now officially old enough to buy you a drink in Europe.
Great platform, and many of its games (not bc) still hold up well to this day. Like the PS3, I keep a 360 hooked up for those games you can't play any other way.
The last gasp of greatness from XBox, you are missed, except the RROD that was lame, but amazing exclusives until the Kinect dropped.
I really enjoyed my X360, some great exclusives on it. Used to play the shit out ot Blue Dragon and Lost Odyssey, two masterpieces
Neil writes: "An exclusive interview with the director of Capybara Games as they talk about the release of Grindstone on Xbox and PlayStation"
It's been 20 years to the day since Xbox Live brought online play to consoles.
I remember when Live turned five and they had special edition controllers made and everything. Kind of wished they would do that again for the 20th.
Happy Birthday. OG XBL (and later 360 XBL) really revolutionized online gaming on console.
Never understood the obsession with live...but I was gaming online on PC so not sure too much of what live did that the PlayStation didn't.
Today would of been the perfect day to drop halo 2 the original bc version free on gwg.... If only
this sounds amazing, wish it was coming to pen