20°

A Day On Curiosity

4Player-"In 20 minutes I learned the laws of life on Curiosity. With no explanation, experimentation can teach you just as much. In that time, I worked swiftly, clearing 20 x 20 screens of cubelets like it was going to be the last thing I did. With my exhaustion came revelation. As I backed away from the surface which I scarred, I not only realized exactly how large the cube sits - and how long it could possibly take to break Curiosity down to nothing - but how interesting this social experiment really is."

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4playernetwork.com
180°

The 10 Most Expensive Microtransactions And DLC In Games, Ever

From Xfire: "Remember when you'd buy a game and... that was it? You got the full experience by purchasing the full product one time. "

potedude1138d ago

Damn, Train Simulator is costing the big bucks. That game is kinda fun but not if you purchase all the DLC.

Relientk771138d ago

I will never understand why people pay for this crap.

Master of Unlocking1134d ago

"All the DLC - Train Simulator 2020, $10,145"

No wonder we're witnessing an increasing number of ports from PC to consoles, you can't nickel and dime PC owners with all their mods over there, lol

"Legatus Pack - Star Citizen $27,000"

Ouch!

Planet Calypso - Entropia Universe, $6,000,000

WTF...?!

30°

Peter Molyneux Interview Sparks Outrage, Questions, and Silence

The Peter Molyneux Godus saga has been advancing at a rapid rate this week, as an industry veteran is raked over the coals.

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gamersyndrome.com
ps4gamer19833374d ago (Edited 3374d ago )

With recent fudge-ups by Molynuex, I can't believe people still gave this loser any money. Is he on drugs? Why can't this GROWN man do anything right?

The man's ego is so over-inflated that his hairline had to make room for his "big headedness".

SaveFerris3374d ago

I feel bad for the investors, but it isn't as if he hasn't done this kind of thing before.

40°

The God who Peter Molyneux forgot

During the early afternoon of 26th May 2013, 18-year-old Scot Bryan Henderson tapped on Peter Molyneux's Curiosity cube for the last time. He had won the game. A tiny message appeared on the screen of his smartphone. It contained an email address for someone at 22Cans, the Guildford studio Molyneux had founded after leaving Microsoft and traditional game development behind.

Bryan, confused but intrigued, followed the instructions. Have I really won, he asked? An email appeared with a link to a video. In it Molyneux, dressed all in black and set against a virtual cube, delivers a message of congratulations.

The prize? In the months before Curiosity's release, Molyneux had hyped it up, promising it would be "life-changing" for whoever discovered it. "Life-changing." Quite the claim, and Molyneux's video message repeats the words. But how? You will become a digital god, Molyneux proclaims in the video, of 22Cans' next game, Godus. And, you will receive a cut of the money made by Godus from the start of your reign to its end.

"That, by any definition of the word, is life-changing," Molyneux says.

18 months later, as Bryan approaches his 21st birthday, he has yet to become God of Gods, he has yet to receive the "riches" Molyneux promised him, and it's looking increasingly likely he never will.

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eurogamer.net