TechGage writes:
"I have been a long-time player of anything and everything X-COM/UFO-based. It all started with an unhealthy obsession with a demo back in 1994, UFO: Enemy Unknown - or X-COM: UFO Defense in the US. Merely a year later in 1995, Terror From the Deep came out, an underwater excursion using the same engine but with a new lick of paint and some shady 'science'. I still feel that Apocalypse was an underrated game, sure - you were tied to a single city for what was a global event - but the engine used was surprisingly complex (throwing a grenade into the corner of a building could set off a cascade of falling debris and a very unhappy landlord)."
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.