Since the early days of development for multiple platforms, ports have been a gateway for for IPs to jump across to other consoles. This generally happens when a game has gained significant success on one platform and the developers or publishers want to expand it to a wider audience. This seems brilliant at first “a great game making its way to another machine so more people can enjoy it” but certain controversies have risen among porting recently.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
Yes,long as studios make sure all versions are polished.
I actually enjoy the ports. It's been nice having games available on a wider variety of systems.
No, when you port something its basically a "copy and paste" technique with little dev time with the other platform(S). when games are fully optimized and worked separately they look identical to one another. Not one is worst than the other because each pltatform had proper dev time and attention. So no, ports are bad.
EDIT: I'm talking from a technical standpoint. And further broadening what @NYC said.
Not if they come from Ubisoft.
Provided the work well to a robust enough technical standard then fine with me.