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100°

Digital Distribution : It's not the future, it's right now.

"Change and the ability to accept and adapt to changes made: it’s what separates humans from the dinosaurs."

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4278d ago
Droid Control4278d ago

The thing is, if you buy something from Steam you know you have it forever. If you buy a game off XBL or PSN you don't know if it will run on 720/1440 or PS4/PS5

ChunkyLover534278d ago

Didn't they just make people sign some kind of weird user agreement on Steam?

I don't trust fully digital content in the least, not to mention that I have a bandwidth limit of 150 gigs a month, which might sound like a lot, but when you remember that streaming a show on Netflix takes up a couple of gigs by itself, you see the position that I and a lot of other people are in.

Cant have a digital now, or future when so many people wont even be able to download anything.

TitanUp4278d ago

users also had to sign a weird agreement on ps3 almost the same thing as steam users.

negative4278d ago

You don't need it to run on the 720/1440 or PS4/PS5. Just hold onto the hardware you buy it on.

decrypt4278d ago

Hardware tends to go bad in the long run, so are you going to keep rebuying old hardware and for how long are you going to keep doing that, later are you going to rebuy multiple old hardware like maybe when PS6 is out you going to keep rebuying PS3,4 & 5? that surely isnt sustainable.

With Steam or any other PC digital service, you only need a PC it can be the latest hardware or can be old it will run the games. There is no such thing as new hardware not running old games (95% of games from 25 years ago still work) Be it via Emulation etc whatever, it just works.

TheDivine4277d ago

Decrypt the same can be said of a pc. Pc's go bad and you will have to rebuy a pc to play your games. If a ps3 goes bad rebuy a ps3 (which will be cheaper down the road also). All dd is based on having the hardware to run it. I have to have a pc to watch my digital movies and listen to music. If my laptop craps out i need a replacement. The only benefit steam has is than any hardware (pc wise) can access it vs only rebuying a ps3 or 360.

My only problem is will the servers for consoles stay up (to redownload games and whatnot). Thats the only real problem. Consoles HAVE to be bc nowadays with so much content (dlc, arcade games, full dd games) being sold. If the next ps or ms system doesnt play my arcade games i prob wont buy it until its under 200. It has to be bc with disk titles also or no buy until its cheap.

DD can help us gamers. Look at FF Type-0. They wont release it because of cost. With psn theycan release it for psp and vita for virtually no cost and mostly all profit. Why they wont is beyond me. What im against is this streaming bullshit. Now dd copies of movies you get in blurays are for streaming only. If cloud gets big we wont be able to have disks or dd games which is the real problem. DD is a nice compliment to retail to help small publishers and niche games. Cloud will become the devil. Imagine itunes making you stream your music and not be able to have it play without 3g/4g. HELL NO.

Summons754278d ago (Edited 4278d ago )

you technically don't have it forever seeing as the terms of agreement says they can take away things and shut down without reason. Then you would not have it. Same with xbox and playstation. You only buy the rights to play the game, you never actually own the game and that's a big reason why we shouldn't support Digital Download. Personally I like to own my games and pick them up, toss them around if they're terrible etc etc. Digital only media will never take the place of Physical media it's plain and simple no matter how you look at it.

Digital is for the XBLA or PSNA games as well as steam but why would you wanna be something digital when you can own it completely as physical.

NYC_Gamer4278d ago (Edited 4278d ago )

The same reason many of us buy songs from Itunes and watch movies/tv shows on Netflix instead of buying them from retail...Options are always good in my opinion...

Summons754278d ago

Watching shows on netflix is the equivalent of renting them. You don't own them and your not paying full price for every movie it's 8 bucks for unlimited movies. Buying digital is 60 bucks per game for not owning your game, how dose that even come close to being comparable to netflix

NYC_Gamer4278d ago (Edited 4278d ago )

@Summons75

I have never paid 60 bucks for any digital game bought from Steam...Valve is good on that end at giving customers more value for their dollar..Console brands need to adapt and offer the same type of deals on software if they wanna move forward with digital....It's hard for MS/Sony/Nintendo because they depend on retail to sell their hardware.....Digital and physical software can exist together....

Jdoki4278d ago

I don't fully agree with that Droid Control.

There's many games, such as DOS games, Win 95 games etc that were great fun - but they don't work properly now.

A good example is the move from 386SX to DX chips - Doom would not run on an SX. Or the move from 32bit to 64bit OS's causing incompatibility with some games. Who is to say there won't be a similar evolution of hardware or software in future.

All we can really say is that you 'own' the games on either console or PC until the point where either your console breaks or Sony/MS stop you downloading the games. And with a PC version you own the game unless Steam decides to remove it from their library, or the hardware / OS causes incompatibility and you no longer have a compatible PC.

Where there is an argument, is over Backwards compatibility in consoles, and emulators on PC.

DeadlyFire4278d ago (Edited 4278d ago )

BS. This is only the begining of Digital. Its nowhere near the normal thing. As people still fear any new Digital service. OnLive crashing, and Fear of EA sapping the life out of you with Origin service are two of many recent things that have come to light to show that Digital is still a long way away, but if things are set right then it will last and grow.

One. As we do not own a game for more than one generation. A service like Gaikai or another cloud service with PSN built around and in it without it being essential so that downloads are still an option, but say all of our last gen content is saved on the cloud.

There is a global standard for broadband to reach 100 Mbps to 50+ percent of nearly every country between 2017-2027.

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Rhythmattic4278d ago

All the PS+ digital content I download, the rest I buy to own as a Physical copy.

Not to shabby really.

JKelloggs4278d ago

Same with me, and if a game is on sale on PSN or is cheaper than the physical counterpart (once in a blue moon) then I'll but it off of the store

dazzrazz4278d ago

Thing is console games on demand compared to those available in retail form are still overpriced as hell, so I refuse to adapt

NYC_Gamer4278d ago

Console brands do that on purpose because they still depend on retail shops to sell their hardware

Jdoki4278d ago

I thought Sony (at least) had clarified that they don't set the prices of the full downloadable games - the publisher / distributor does.

The games Sony does publish seem to be closer to retail or at least offered on sale more frequently - it's the EA / Activision that seem to be going for full RRP (or higher)

Xperia_ion4278d ago

I like having a mix of both

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220°

Ghost of Tsushima PC has 84% positive reviews and a peak online audience of 72 thousand people

On 16 May, the long-awaited release of the PC version of Ghost of Tsushima took place. And the game proved to be a great success on the first day.

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thorstein6d ago
PrinceOfAnger6d ago

69,477
all-time peak 3 minutes ago.

thorstein6d ago

Nice. It's really cool that PC players get to play this masterpiece.

PrinceOfAnger6d ago

It has surpassed spider man now
it's 71k+
game did this with way shorter time than spider man.

itsmebryan5d ago (Edited 5d ago )

@prince
I'm confused. Does that number mean total players at one time playing like a snapshot
or total sales? If it's the former that's not very accurate because I know I'm not the only person that buys games and plays them later and that number is not included.

RNTody6d ago

Great, I loved this game. Definitely think it's Sucker Punch's best work to date!

rippermcrip6d ago

Is this going to be the new thing thing? Articles about Steam reviews? Which of course was in response to the false article about the review bombings in the first place.

Christopher6d ago

Hey, just a heads up that the new owners did open news to Steam updates, but we try our best to not allow them to go on daily updates unless relevant to some other news. I understand this isn't everyone's cup and tea and sympathize, but the door has been open. If you feel it's 'too much' please do PM me or submit a ticket to the mod team. Thank you.

6d ago
shinoff21836d ago

I came here to post this link in that specific article. 84 perce t is pretty good. How many bad reviews were there like 5

GamerzElite6d ago

This is good game and Ghost eliminate all fake outrage.

CrimsonWing696d ago (Edited 6d ago )

I always get confused by this, but is 72k good sales numbers for a game? I keep seeing games fail at selling 2.5 million and that they need to be on multiple platforms but is an additional 72k adding much?

Fishy Fingers6d ago

Im not sure how its confusing :\

72k actively playing. Not 72k sold.

A good example is Helldivers 2, 6m sold, 450k (at its peak) active players.

But how many swords swung is what we're all really waiting for.

shinoff21836d ago

Lmao. How many swords swung. I was hoping for how many steps

wesnytsfs5d ago

And its how many years old from initial release.

Crows906d ago

72k is concurrent
...that is not the sold figure.

Michiel19896d ago

for one they already had a huge launch on the playstation, they don't need to sell 5m to make the porting to pc profitable and as pointed out below that number you see is just the people playing it at this moment.

Plague-Doctor276d ago (Edited 6d ago )

Also from the insomniac leak we know these PC ports are a quick turnaround and budgeted around $2-4 million. At 100k sales they break even including Steams cut. They may not sell millions but they are a great ROI

elazz6d ago (Edited 6d ago )

72k concurrent. That is a global number. People who bought the game are not playing at the same time because of timezones, working schedules, holidays, events... There is no good rule of thumb but you can extrapolate based on other games that also released sales data. Then it is clear that the PC release alone accounts for at least 500K copies sold on steam, maybe closer to 700-800K. Probably will sell over a million this extended weekend.

According to steamspy and other data gathering sites games like Days Gone, Spider Man, God Of War, Horizon Zero Dawn have sold 2 to 5 million copies on Steam. So I expect Ghost to reach similar numbers. Probably even surpass it.

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60°

VR MOBA 'Mecha Party' Is Now Available On Steam & PSVR 2

Mecha Party brings the VR MOBA to Europe and Asia on PSVR 2 and Steam, while the Quest 3 version targets a summer release.

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Babadook75d ago

This looks pretty good. RIGZ made me queasy but I've got better VR legs now (I think).

70°

Helldivers 2: How to Link Steam and PlayStation Network Accounts

This article explains how to link your Steam and PlayStation Networks accounts, which is becoming a must for Helldivers 2.

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