GameStatics - " In 2004, a monstrosity was released into the gaming world—it was called Urbz: Sims in the City. Met with lukewarm reception from critics and less than decent sales, it was quickly deposited into the 10 dollar bin at Wal-Mart, which was where I had the great misfortune of buying it when I was a young bright-eyed lad eager to play any game I could get my hands on. I was too young at the time: I had the great misfortune of owning a Nintendo Gamecube in the sixth generation console wars, and subscribing to Game Informer I was woefully aware of how many awesome games I was missing out on thanks to my affiliation with Nintendo. So, a fun-looking third-party game for the Gamecube? “Sign me up!” I squealed, “Give me a break from Pikmin!” "