Proficiency in Multiplayer Online Battle Arena games is not acquired overnight rather it’s a matter of constant determination for over a time of several months. MOBA games like Dota and League of Legends have had their fair share of popularity with learning trends that become redundant with time. Awesomenauts is another MOBA that reigned over consoles for being one of the few MOBA games available, now with the release of a PC version it is head set to outshine its PC counterparts since it is the best PC-based MOBA out there
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?