CVG:Nintendo president Satoru Iwata believes that the numerous years Sony and Microsoft have spent developing their online platforms has left Nintendo behind and that rushing to "overcome or catch up" to them wouldn't be a smart strategy.
VGChartz's Evan Norris: "Is Ocarina of Time as legendary as I remembered it? For the most part, yes. In spite of a handful of missteps — a few obtuse puzzles, some tedious backtracking, and a clunky stealth sequence — I don't believe the last 23 years have been unkind to it. Ocarina remains a brilliant example of the medium, a landmark game that shaped the future of its own franchise and 3D gaming in general. After more than two decades it retains its inventive dungeon design, challenging puzzles, dynamic combat, wistful storyline, unforgettable music, and empowering open-air freedom. I feel confident calling it one of the greatest games of the fifth generation, even if I'm no longer prepared to list it among the five best games ever made."
Pure unadulterated fun. They don't make them like this anymore...especially not the triple A industry.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
That's non-sense, they could certainly try harder.
Well, at least Nintendo is being honest about the quality of PSN/XBL..
Hopefully whatever they have now they'll upgrade maybe through updates? Kinda like what Sony did with PSN over time.
Whose fault is that? It's Nintendo's fault. They were too busy making games appealing to older people than focusing on where the money is in hardcore gaming.
Well damn, very interesting to hear it from the horses mouth.
Reading the article, it's obvious it's going to be a while before we get a competent online network since Iwata say's he doesn't want to rush into it. Explains why we didn't hear of the Nintendo Network at E3.
This quote is also telling "I think that what we see in terms of online gaming networks on existing dedicated gaming platforms is not particularly well suited to the approach Nintendo has taken".
Nintendo is making it more difficult than it needs to be. All gamers want is a competent online network to play with their friends in. Just make a network similar to PSN or Xbox live and be done with it.