The article begins on a seemingly harmless note: EA’s COO believes that traditional gamers will take longer to convince that new innovations will be beneficial.
It’s a fair enough point on the surface, but this amounts to little more than PR speak. What Peter Moore is saying ever so delicately, is that the industry is fine and that the gaming community has something of a perception issue. The man genuinely believes our issues stem from mythical pairs of nostalgia goggles, enchanted with liberal amounts of anger and hatred (obviously). Of course, that’s the purpose of PR banter, isn’t it? To provide a sprinkle of truth and ignore the elephant in the room? To lull the less informed into an altered state of reality?
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
Nice to see the phrase "COULDN'T care less" being used correctly on the internet.
Great article.
'Sigh'
This topic pains me to no end.
Innovation vs the old way is the way this argument is painted but from a business perspective it is much different than that.
Gamers are revenue to these companies, the hours we spend playing games are of value to them.
Any hours we spend playing old games they are not making money on those gamer hours, it would be more profitable for them if they either found a way to monetize playing older games (ps now) or eliminate physical games altogether from this point on to avoid today's physical games blocking future profit (EA's love of all digital and their subscription service).
The problem is not so much the money spent on a 2nd hand product at gamestop where game devs don't profit it's that the hours spend from these games have no value to the developer even if it's a copy of a game you yourself have owned for 12 years or that you bought 2nd hand.
The death of replay value, dlc, subscription services, premium services like xbox live and ps+ are all attempts at maximizing their profit off time we invest.
Sorry but I am not a consumable and I will not be seen as a villain or as an antique to fit a companies vision of the value of my time.
If you want to profit off my time make it worthwhile to me, so far none of this "innovation" has done that.
It still pains me that our friend here still thinks he is relevant.
if not for dead space id never buy another ea game. cant believe they let that franchise go down the pooper, i personally thought dead space 1&2 were ea's best games.
the 3 comes out and is like "check me out you can do all that isolated scary alone in space stuff, with a friend! and just in case we didnt alienate our fans enough, lets replace all workbench's and stores with the micro transaction bench! oh and make sure they know its not dead space 1&2 by putting two buttons on every door even when playing alone, just to make sure they know theyre experience is being trimmed."
man f ea, im literally swearing off micro dlc, coming from 360 to ps4 and playing my first "NAUGHTY GOD" game, i mean these devs are supposed to be the best in the industry, seeing as at this moment 97 HATS AND GUNS. are you serious? like for real? 97? disgusting practice, just finished adding up all the dlc, and the cheapest price to pay for all dlc by buying bundles, is $113 in perks, op guns, hats, and gestures. new name GD GREEDY DOG.
now you all may think im just a dumb hater of ND but no im a pro-consumerist if i can make up a word for a second, lets say i love ND so to show support for their company, i buy all 97 dlc's, great for ND as thats $163 dollars they got from me for one game, and im left with hats and guns, am i to believe that these dlc's hold greater value than the game? as i got a 15 hour replayable experiance for $50 but for $113 i get hats, guns perks etc.? if im going to support a company, weather i liked the game or not, (like when i bought max payne 3 season pass) i should at least get value for my money.