Engadget: "I woke up that morning and saw the announcement," Shuhei Yoshida tells us, remembering the day Facebook acquired Oculus VR. "And I was like, yeah!" Yoshida laughs and thrusts his arms in the air like an excited child. "For me, it was a validation for VR." As head of Sony Computer Entertainment's Worldwide Studios, virtual reality (and Sony's Project Morpheus) has become important to Yoshida. He wants to see it, as a medium, to succeed.
Recent findings in the latest PSVR2 software update, indicates that PlayStation is already starting to implement support for PC.
The icing on the cake would be if Sony / Valve allow for a Steam Link app much like it is for the Quest 3. Likely wishful thinking, though.
Warner Bros. Discovery is closing down Adult Swim Games, delisting its published games. Thus putting Rick and Morty VR in jeopardy.
VR doesn't have to be isolating, there are some amazing social platforms out there. Here are the seven best VR social worlds to explore.
Yoshida makes me feel good always
and thats how you do it.. take notes Cliffy B do not downplay your competitors effort as at the end of the day the person who makes this a success will open doors to how we interact with games and future entertianment and more importantly make VR not condererd a gimmick
Of course. If I was in competition with someone then they were bought out by a company I knew would derail them in the end I would love it too.
that's the benefit of playing follow the leader
Best thing about Sony is they're always ready to take a risk, be it games or hardware.
Innovation and hopefully Morpheus will be pitched at an affordable/acceptable price.